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-rw-r--r--OpenSim/Region/Environment/Scenes/Primitive.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs1
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs2
3 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs
index 7484393..67ba500 100644
--- a/OpenSim/Region/Environment/Scenes/Primitive.cs
+++ b/OpenSim/Region/Environment/Scenes/Primitive.cs
@@ -44,8 +44,6 @@ namespace OpenSim.Region.Environment.Scenes
44 public bool m_isRootPrim; 44 public bool m_isRootPrim;
45 public EntityBase m_Parent; 45 public EntityBase m_Parent;
46 46
47 private EventManager m_eventManager;
48
49 public event PrimCountTaintedDelegate OnPrimCountTainted; 47 public event PrimCountTaintedDelegate OnPrimCountTainted;
50 48
51 #region Properties 49 #region Properties
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs
index 3b0a1ff..4b8f8d7 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs
@@ -343,7 +343,6 @@ using System;
343 343
344 Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); 344 Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete.");
345 return true; 345 return true;
346 break;
347 } 346 }
348 return false; 347 return false;
349 } 348 }
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs
index 86cf410..831c165 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs
@@ -73,8 +73,6 @@ namespace OpenSim.Region.Scripting
73 [Obsolete("Unimplemented")] 73 [Obsolete("Unimplemented")]
74 public void osAddToLandPassList(Key avatar, float hours) 74 public void osAddToLandPassList(Key avatar, float hours)
75 { 75 {
76 int parcelID = 0;
77
78 Vector myPosition = Task.Pos; 76 Vector myPosition = Task.Pos;
79 Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y); 77 Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y);
80 78