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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
2 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index ccdd096..29f1af4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -129,7 +129,6 @@ namespace OpenSim.Region.Environment.Scenes
129 private int m_update_backup = 200; 129 private int m_update_backup = 200;
130 private int m_update_terrain = 50; 130 private int m_update_terrain = 50;
131 private int m_update_land = 1; 131 private int m_update_land = 1;
132 private int m_update_avatars = 1;
133 132
134 private int frameMS = 0; 133 private int frameMS = 0;
135 private int physicsMS2 = 0; 134 private int physicsMS2 = 0;
@@ -137,7 +136,6 @@ namespace OpenSim.Region.Environment.Scenes
137 private int otherMS = 0; 136 private int otherMS = 0;
138 137
139 private bool m_physics_enabled = true; 138 private bool m_physics_enabled = true;
140 private bool m_physics_collisions_enabled = true;
141 private bool m_scripts_enabled = true; 139 private bool m_scripts_enabled = true;
142 140
143 141
@@ -669,7 +667,6 @@ namespace OpenSim.Region.Environment.Scenes
669 { 667 {
670 if (m_update_entities == 1) 668 if (m_update_entities == 1)
671 { 669 {
672 m_update_avatars = 5;
673 m_update_entities = 5; 670 m_update_entities = 5;
674 m_statsReporter.SetUpdateMS(6000); 671 m_statsReporter.SetUpdateMS(6000);
675 } 672 }
@@ -678,7 +675,6 @@ namespace OpenSim.Region.Environment.Scenes
678 { 675 {
679 if (m_update_entities == 5) 676 if (m_update_entities == 5)
680 { 677 {
681 m_update_avatars = 1;
682 m_update_entities = 1; 678 m_update_entities = 1;
683 m_statsReporter.SetUpdateMS(3000); 679 m_statsReporter.SetUpdateMS(3000);
684 } 680 }
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index f4acce5..fc13ebb 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -82,8 +82,6 @@ namespace OpenSim.Region.Environment.Scenes
82 private bool m_newCoarseLocations = true; 82 private bool m_newCoarseLocations = true;
83 private bool m_gotAllObjectsInScene = false; 83 private bool m_gotAllObjectsInScene = false;
84 84
85 private bool m_lastPhysicsStoppedStatus = false;
86
87 private LLVector3 m_lastVelocity = LLVector3.Zero; 85 private LLVector3 m_lastVelocity = LLVector3.Zero;
88 86
89 // Default AV Height 87 // Default AV Height