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-rw-r--r--OpenSim/Region/Environment/Scenes/EventManager.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs
index cdaff51..598f8b4 100644
--- a/OpenSim/Region/Environment/Scenes/EventManager.cs
+++ b/OpenSim/Region/Environment/Scenes/EventManager.cs
@@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment.Scenes
98 98
99 public delegate void OnPermissionErrorDelegate(UUID user, string reason); 99 public delegate void OnPermissionErrorDelegate(UUID user, string reason);
100 100
101 public delegate void OnSetRootAgentSceneDelegate(UUID agentID); 101 public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene);
102 102
103 public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; 103 public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
104 104
@@ -919,11 +919,11 @@ namespace OpenSim.Region.Environment.Scenes
919 handlerCollidingEnd(localId, colliders); 919 handlerCollidingEnd(localId, colliders);
920 } 920 }
921 921
922 public void TriggerSetRootAgentScene(UUID agentID) 922 public void TriggerSetRootAgentScene(UUID agentID, Scene scene)
923 { 923 {
924 handlerSetRootAgentScene = OnSetRootAgentScene; 924 handlerSetRootAgentScene = OnSetRootAgentScene;
925 if (handlerSetRootAgentScene != null) 925 if (handlerSetRootAgentScene != null)
926 handlerSetRootAgentScene(agentID); 926 handlerSetRootAgentScene(agentID, scene);
927 } 927 }
928 } 928 }
929} 929}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 0c5eb62..d2e797a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -4215,7 +4215,7 @@ namespace OpenSim.Region.Environment.Scenes
4215 4215
4216 inv.SetRootAgentScene(agentID, this); 4216 inv.SetRootAgentScene(agentID, this);
4217 4217
4218 EventManager.TriggerSetRootAgentScene(agentID); 4218 EventManager.TriggerSetRootAgentScene(agentID, this);
4219 } 4219 }
4220 4220
4221 public bool NeedSceneCacheClear(UUID agentID) 4221 public bool NeedSceneCacheClear(UUID agentID)