diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
4 files changed, 16 insertions, 24 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index a78ad98..36a0ffc 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -297,24 +297,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
297 | m_httpListener = httpServer; | 297 | m_httpListener = httpServer; |
298 | m_dumpAssetsToFile = dumpAssetsToFile; | 298 | m_dumpAssetsToFile = dumpAssetsToFile; |
299 | 299 | ||
300 | if ((RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts) | 300 | m_scripts_enabled = !RegionInfo.RegionSettings.DisableScripts; |
301 | { | 301 | |
302 | m_scripts_enabled = false; | 302 | m_physics_enabled = !RegionInfo.RegionSettings.DisablePhysics; |
303 | } | ||
304 | else | ||
305 | { | ||
306 | m_scripts_enabled = true; | ||
307 | } | ||
308 | if ((RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipPhysics) == Simulator.RegionFlags.SkipPhysics) | ||
309 | { | ||
310 | m_physics_enabled = false; | ||
311 | } | ||
312 | else | ||
313 | { | ||
314 | m_physics_enabled = true; | ||
315 | } | ||
316 | 303 | ||
317 | m_statsReporter = new SimStatsReporter(regInfo); | 304 | m_statsReporter = new SimStatsReporter(this); |
318 | m_statsReporter.OnSendStatsResult += SendSimStatsPackets; | 305 | m_statsReporter.OnSendStatsResult += SendSimStatsPackets; |
319 | 306 | ||
320 | m_statsReporter.SetObjectCapacity(objectCapacity); | 307 | m_statsReporter.SetObjectCapacity(objectCapacity); |
@@ -1076,7 +1063,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1076 | //float tmpval = (float)hm[x, y]; | 1063 | //float tmpval = (float)hm[x, y]; |
1077 | float heightvalue = (float)hm[x, y]; | 1064 | float heightvalue = (float)hm[x, y]; |
1078 | 1065 | ||
1079 | if ((float)heightvalue > m_regInfo.EstateSettings.waterHeight) | 1066 | if (heightvalue > (float)m_regInfo.RegionSettings.WaterHeight) |
1080 | { | 1067 | { |
1081 | // scale height value | 1068 | // scale height value |
1082 | heightvalue = low + mid * (heightvalue - low) / mid; | 1069 | heightvalue = low + mid * (heightvalue - low) / mid; |
@@ -1110,7 +1097,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1110 | else | 1097 | else |
1111 | { | 1098 | { |
1112 | // Y flip the cordinates | 1099 | // Y flip the cordinates |
1113 | heightvalue = m_regInfo.EstateSettings.waterHeight - heightvalue; | 1100 | heightvalue = (float)m_regInfo.RegionSettings.WaterHeight - heightvalue; |
1114 | if (heightvalue > 19) | 1101 | if (heightvalue > 19) |
1115 | heightvalue = 19; | 1102 | heightvalue = 19; |
1116 | if (heightvalue < 0) | 1103 | if (heightvalue < 0) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 8feb852..0696432 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
58 | public void CreateScriptInstances(int startParam, bool postOnRez) | 58 | public void CreateScriptInstances(int startParam, bool postOnRez) |
59 | { | 59 | { |
60 | // Don't start scripts if they're turned off in the region! | 60 | // Don't start scripts if they're turned off in the region! |
61 | if (!((m_scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts)) | 61 | if (!m_scene.RegionInfo.RegionSettings.DisableScripts) |
62 | { | 62 | { |
63 | foreach (SceneObjectPart part in m_parts.Values) | 63 | foreach (SceneObjectPart part in m_parts.Values) |
64 | { | 64 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index d407392..841b7b6 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -173,7 +173,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
173 | 173 | ||
174 | AddFlag(LLObject.ObjectFlags.Scripted); | 174 | AddFlag(LLObject.ObjectFlags.Scripted); |
175 | 175 | ||
176 | if (!((m_parentGroup.Scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts)) | 176 | if (!m_parentGroup.Scene.RegionInfo.RegionSettings.DisableScripts) |
177 | { | 177 | { |
178 | AssetCache cache = m_parentGroup.Scene.AssetCache; | 178 | AssetCache cache = m_parentGroup.Scene.AssetCache; |
179 | 179 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index 90a971f..609b4ed 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Timers; | 29 | using System.Timers; |
30 | using libsecondlife.Packets; | 30 | using libsecondlife.Packets; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Interfaces; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Environment.Scenes | 34 | namespace OpenSim.Region.Environment.Scenes |
34 | { | 35 | { |
@@ -104,16 +105,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
104 | SimStatsPacket statpack = (SimStatsPacket)PacketPool.Instance.GetPacket(PacketType.SimStats); | 105 | SimStatsPacket statpack = (SimStatsPacket)PacketPool.Instance.GetPacket(PacketType.SimStats); |
105 | 106 | ||
106 | 107 | ||
108 | private Scene m_scene; | ||
109 | |||
107 | private RegionInfo ReportingRegion; | 110 | private RegionInfo ReportingRegion; |
108 | 111 | ||
109 | private Timer m_report = new Timer(); | 112 | private Timer m_report = new Timer(); |
110 | 113 | ||
111 | 114 | ||
112 | public SimStatsReporter(RegionInfo regionData) | 115 | public SimStatsReporter(Scene scene) |
113 | { | 116 | { |
114 | 117 | ||
115 | statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000); | 118 | statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000); |
116 | ReportingRegion = regionData; | 119 | m_scene = scene; |
120 | ReportingRegion = scene.RegionInfo; | ||
117 | for (int i = 0; i<21;i++) | 121 | for (int i = 0; i<21;i++) |
118 | { | 122 | { |
119 | sb[i] = new SimStatsPacket.StatBlock(); | 123 | sb[i] = new SimStatsPacket.StatBlock(); |
@@ -145,7 +149,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
145 | statpack.Region.RegionY = ReportingRegion.RegionLocY; | 149 | statpack.Region.RegionY = ReportingRegion.RegionLocY; |
146 | try | 150 | try |
147 | { | 151 | { |
148 | statpack.Region.RegionFlags = (uint) ReportingRegion.EstateSettings.regionFlags; | 152 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); |
153 | statpack.Region.RegionFlags = estateModule.GetRegionFlags(); | ||
149 | } | 154 | } |
150 | catch (Exception) | 155 | catch (Exception) |
151 | { | 156 | { |