diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 4b174e3..a4ca33d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -2100,16 +2100,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
2100 | /// <param name="pos"></param> | 2100 | /// <param name="pos"></param> |
2101 | public void UpdateOffSet(LLVector3 pos) | 2101 | public void UpdateOffSet(LLVector3 pos) |
2102 | { | 2102 | { |
2103 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2103 | if ((pos.X != OffsetPosition.X) || |
2104 | OffsetPosition = newPos; | 2104 | (pos.Y != OffsetPosition.Y) || |
2105 | ScheduleTerseUpdate(); | 2105 | (pos.Z != OffsetPosition.Z)) |
2106 | { | ||
2107 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
2108 | OffsetPosition = newPos; | ||
2109 | ScheduleTerseUpdate(); | ||
2110 | } | ||
2106 | } | 2111 | } |
2107 | 2112 | ||
2108 | public void UpdateGroupPosition(LLVector3 pos) | 2113 | public void UpdateGroupPosition(LLVector3 pos) |
2109 | { | 2114 | { |
2110 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2115 | if ((pos.X != GroupPosition.X) || |
2111 | GroupPosition = newPos; | 2116 | (pos.Y != GroupPosition.Y) || |
2112 | ScheduleTerseUpdate(); | 2117 | (pos.Z != GroupPosition.Z)) |
2118 | { | ||
2119 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | ||
2120 | GroupPosition = newPos; | ||
2121 | ScheduleTerseUpdate(); | ||
2122 | } | ||
2113 | } | 2123 | } |
2114 | 2124 | ||
2115 | #endregion | 2125 | #endregion |
@@ -2118,9 +2128,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
2118 | 2128 | ||
2119 | public void UpdateRotation(LLQuaternion rot) | 2129 | public void UpdateRotation(LLQuaternion rot) |
2120 | { | 2130 | { |
2121 | //StoreUndoState(); | 2131 | if ((rot.X != RotationOffset.X) || |
2122 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); | 2132 | (rot.Y != RotationOffset.Y) || |
2123 | ScheduleTerseUpdate(); | 2133 | (rot.Z != RotationOffset.Z) || |
2134 | (rot.W != RotationOffset.W)) | ||
2135 | { | ||
2136 | //StoreUndoState(); | ||
2137 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); | ||
2138 | ScheduleTerseUpdate(); | ||
2139 | } | ||
2124 | } | 2140 | } |
2125 | 2141 | ||
2126 | #endregion | 2142 | #endregion |