diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 53 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 137 |
2 files changed, 114 insertions, 76 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index a9ded3f..90e4a1f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework.Types; | |||
35 | using OpenSim.Framework.Communications.Caches; | 35 | using OpenSim.Framework.Communications.Caches; |
36 | using OpenSim.Framework.Data; | 36 | using OpenSim.Framework.Data; |
37 | using OpenSim.Framework.Utilities; | 37 | using OpenSim.Framework.Utilities; |
38 | using OpenSim.Region.Environment.Interfaces; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.Environment.Scenes | 40 | namespace OpenSim.Region.Environment.Scenes |
40 | { | 41 | { |
@@ -94,7 +95,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
94 | } | 95 | } |
95 | 96 | ||
96 | /// <summary> | 97 | /// <summary> |
97 | /// Should be removed soon as the Chat modules should take over this function | 98 | /// |
98 | /// </summary> | 99 | /// </summary> |
99 | /// <param name="message"></param> | 100 | /// <param name="message"></param> |
100 | /// <param name="type"></param> | 101 | /// <param name="type"></param> |
@@ -103,56 +104,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
103 | /// <param name="fromAgentID"></param> | 104 | /// <param name="fromAgentID"></param> |
104 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 105 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
105 | { | 106 | { |
106 | ScenePresence avatar = null; | 107 | if (m_simChatModule != null) |
107 | if (this.Avatars.ContainsKey(fromAgentID)) | ||
108 | { | 108 | { |
109 | avatar = this.Avatars[fromAgentID]; | 109 | m_simChatModule.SimChat(message, type, fromPos, fromName, fromAgentID); |
110 | fromPos = avatar.AbsolutePosition; | ||
111 | fromName = avatar.Firstname + " " + avatar.Lastname; | ||
112 | avatar = null; | ||
113 | } | 110 | } |
114 | |||
115 | this.ForEachScenePresence(delegate(ScenePresence presence) | ||
116 | { | ||
117 | int dis = -1000; | ||
118 | if (this.Avatars.ContainsKey(presence.ControllingClient.AgentId)) | ||
119 | { | ||
120 | avatar = this.Avatars[presence.ControllingClient.AgentId]; | ||
121 | dis = (int)avatar.AbsolutePosition.GetDistanceTo(fromPos); | ||
122 | } | ||
123 | |||
124 | switch (type) | ||
125 | { | ||
126 | case 0: // Whisper | ||
127 | if ((dis < 10) && (dis > -10)) | ||
128 | { | ||
129 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
130 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
131 | fromAgentID); | ||
132 | } | ||
133 | break; | ||
134 | case 1: // Say | ||
135 | if ((dis < 30) && (dis > -30)) | ||
136 | { | ||
137 | //Console.WriteLine("sending chat"); | ||
138 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
139 | fromAgentID); | ||
140 | } | ||
141 | break; | ||
142 | case 2: // Shout | ||
143 | if ((dis < 100) && (dis > -100)) | ||
144 | { | ||
145 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
146 | fromAgentID); | ||
147 | } | ||
148 | break; | ||
149 | |||
150 | case 0xff: // Broadcast | ||
151 | presence.ControllingClient.SendChatMessage(message, type, fromPos, fromName, | ||
152 | fromAgentID); | ||
153 | break; | ||
154 | } | ||
155 | }); | ||
156 | } | 111 | } |
157 | 112 | ||
158 | /// <summary> | 113 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 46fc86b..b92f8c8 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -78,20 +78,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
78 | protected StorageManager storageManager; | 78 | protected StorageManager storageManager; |
79 | protected AgentCircuitManager authenticateHandler; | 79 | protected AgentCircuitManager authenticateHandler; |
80 | protected RegionCommsListener regionCommsHost; | 80 | protected RegionCommsListener regionCommsHost; |
81 | protected CommunicationsManager commsManager; | 81 | public CommunicationsManager commsManager; |
82 | // protected XferManager xferManager; | 82 | // protected XferManager xferManager; |
83 | 83 | ||
84 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | 84 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); |
85 | protected BaseHttpServer httpListener; | 85 | protected BaseHttpServer httpListener; |
86 | 86 | ||
87 | protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); | 87 | protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); |
88 | protected Dictionary<string, object> APIMethods = new Dictionary<string, object>(); | 88 | public Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>(); |
89 | protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); | ||
89 | 90 | ||
90 | //API method Delegates | 91 | //API method Delegates and interfaces |
91 | 92 | ||
92 | // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes | 93 | // this most likely shouldn't be handled as a API method like this, but doing it for testing purposes |
93 | public ModuleAPIMethod2<bool, string, byte[]>AddXferFile = null; | 94 | public ModuleAPIMethod2<bool, string, byte[]> AddXferFile = null; |
94 | 95 | ||
96 | private ISimChat m_simChatModule = null; | ||
97 | |||
95 | #region Properties | 98 | #region Properties |
96 | 99 | ||
97 | public AgentCircuitManager AuthenticateHandler | 100 | public AgentCircuitManager AuthenticateHandler |
@@ -152,7 +155,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
152 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader) | 155 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader) |
153 | { | 156 | { |
154 | updateLock = new Mutex(false); | 157 | updateLock = new Mutex(false); |
155 | 158 | ||
156 | m_moduleLoader = moduleLoader; | 159 | m_moduleLoader = moduleLoader; |
157 | authenticateHandler = authen; | 160 | authenticateHandler = authen; |
158 | commsManager = commsMan; | 161 | commsManager = commsMan; |
@@ -169,9 +172,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | m_eventManager = new EventManager(); | 172 | m_eventManager = new EventManager(); |
170 | m_permissionManager = new PermissionManager(this); | 173 | m_permissionManager = new PermissionManager(this); |
171 | 174 | ||
172 | MainLog.Instance.Verbose("Loading Region Modules"); | ||
173 | m_moduleLoader.CreateDefaultModules(this); | ||
174 | |||
175 | m_eventManager.OnParcelPrimCountAdd += | 175 | m_eventManager.OnParcelPrimCountAdd += |
176 | m_LandManager.addPrimToLandPrimCounts; | 176 | m_LandManager.addPrimToLandPrimCounts; |
177 | 177 | ||
@@ -189,13 +189,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
189 | 189 | ||
190 | httpListener = httpServer; | 190 | httpListener = httpServer; |
191 | 191 | ||
192 | SetMethodDelegates(); | ||
193 | } | 192 | } |
194 | 193 | ||
195 | #endregion | 194 | #endregion |
196 | 195 | ||
197 | private void SetMethodDelegates() | 196 | public void SetModuleInterfaces() |
198 | { | 197 | { |
198 | m_simChatModule = this.RequestModuleInterface<ISimChat>(); | ||
199 | |||
200 | //should change so it uses the module interface functions | ||
199 | AddXferFile = (ModuleAPIMethod2<bool, string, byte[]>)this.RequestAPIMethod("API_AddXferFile"); | 201 | AddXferFile = (ModuleAPIMethod2<bool, string, byte[]>)this.RequestAPIMethod("API_AddXferFile"); |
200 | } | 202 | } |
201 | 203 | ||
@@ -526,7 +528,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
526 | MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 528 | MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
527 | } | 529 | } |
528 | 530 | ||
529 | 531 | ||
530 | 532 | ||
531 | /// <summary> | 533 | /// <summary> |
532 | /// Returns a new unallocated primitive ID | 534 | /// Returns a new unallocated primitive ID |
@@ -635,12 +637,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
635 | //obj.RegenerateFullIDs(); | 637 | //obj.RegenerateFullIDs(); |
636 | AddEntity(obj); | 638 | AddEntity(obj); |
637 | 639 | ||
638 | SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); | 640 | SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); |
639 | rootPart.PhysActor = phyScene.AddPrim( | 641 | rootPart.PhysActor = phyScene.AddPrim( |
640 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), | 642 | new PhysicsVector(rootPart.AbsolutePosition.X, rootPart.AbsolutePosition.Y, rootPart.AbsolutePosition.Z), |
641 | new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), | 643 | new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), |
642 | new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, | 644 | new Axiom.Math.Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, |
643 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); | 645 | rootPart.RotationOffset.Y, rootPart.RotationOffset.Z)); |
644 | primCount++; | 646 | primCount++; |
645 | } | 647 | } |
646 | } | 648 | } |
@@ -692,7 +694,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
692 | 694 | ||
693 | protected virtual void SubscribeToClientEvents(IClientAPI client) | 695 | protected virtual void SubscribeToClientEvents(IClientAPI client) |
694 | { | 696 | { |
695 | // client.OnStartAnim += StartAnimation; | 697 | // client.OnStartAnim += StartAnimation; |
696 | client.OnRegionHandShakeReply += SendLayerData; | 698 | client.OnRegionHandShakeReply += SendLayerData; |
697 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | 699 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); |
698 | client.OnModifyTerrain += ModifyTerrain; | 700 | client.OnModifyTerrain += ModifyTerrain; |
@@ -742,7 +744,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
742 | client.OnRezScript += RezScript; | 744 | client.OnRezScript += RezScript; |
743 | client.OnRemoveTaskItem += RemoveTaskInventory; | 745 | client.OnRemoveTaskItem += RemoveTaskInventory; |
744 | 746 | ||
745 | // client.OnRequestAvatarProperties += RequestAvatarProperty; | 747 | // client.OnRequestAvatarProperties += RequestAvatarProperty; |
746 | 748 | ||
747 | client.OnGrabObject += ProcessObjectGrab; | 749 | client.OnGrabObject += ProcessObjectGrab; |
748 | 750 | ||
@@ -1071,13 +1073,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1071 | AgentCircuitData agent = remoteClient.RequestClientInfo(); | 1073 | AgentCircuitData agent = remoteClient.RequestClientInfo(); |
1072 | agent.BaseFolder = LLUUID.Zero; | 1074 | agent.BaseFolder = LLUUID.Zero; |
1073 | agent.InventoryFolder = LLUUID.Zero; | 1075 | agent.InventoryFolder = LLUUID.Zero; |
1074 | // agent.startpos = new LLVector3(128, 128, 70); | 1076 | // agent.startpos = new LLVector3(128, 128, 70); |
1075 | agent.startpos = position; | 1077 | agent.startpos = position; |
1076 | agent.child = true; | 1078 | agent.child = true; |
1077 | commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); | 1079 | commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, agent); |
1078 | commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position, false); | 1080 | commsManager.InterRegion.ExpectAvatarCrossing(regionHandle, remoteClient.AgentId, position, false); |
1079 | 1081 | ||
1080 | //TODO: following line is hard coded to port 9000, really need to change this as soon as possible | ||
1081 | AgentCircuitData circuitdata = remoteClient.RequestClientInfo(); | 1082 | AgentCircuitData circuitdata = remoteClient.RequestClientInfo(); |
1082 | string capsPath = Util.GetCapsURL(remoteClient.AgentId); | 1083 | string capsPath = Util.GetCapsURL(remoteClient.AgentId); |
1083 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); | 1084 | remoteClient.SendRegionTeleport(regionHandle, 13, reg.ExternalEndPoint, 4, (1 << 4), capsPath); |
@@ -1114,23 +1115,45 @@ namespace OpenSim.Region.Environment.Scenes | |||
1114 | } | 1115 | } |
1115 | } | 1116 | } |
1116 | 1117 | ||
1118 | //following delegate methods will be removed, so use the interface methods (below these) | ||
1117 | public void RegisterAPIMethod(string name, object method) | 1119 | public void RegisterAPIMethod(string name, object method) |
1118 | { | 1120 | { |
1119 | if (!this.APIMethods.ContainsKey(name)) | 1121 | if (!this.ModuleAPIMethods.ContainsKey(name)) |
1120 | { | 1122 | { |
1121 | this.APIMethods.Add(name, method); | 1123 | this.ModuleAPIMethods.Add(name, method); |
1122 | } | 1124 | } |
1123 | } | 1125 | } |
1124 | 1126 | ||
1125 | public object RequestAPIMethod(string name) | 1127 | public object RequestAPIMethod(string name) |
1126 | { | 1128 | { |
1127 | if (this.APIMethods.ContainsKey(name)) | 1129 | if (this.ModuleAPIMethods.ContainsKey(name)) |
1128 | { | 1130 | { |
1129 | return APIMethods[name]; | 1131 | return ModuleAPIMethods[name]; |
1130 | } | 1132 | } |
1131 | return false; | 1133 | return false; |
1132 | } | 1134 | } |
1133 | 1135 | ||
1136 | public void RegisterModuleInterface<M>( M mod) | ||
1137 | { | ||
1138 | //Console.WriteLine("registering module interface " + typeof(M)); | ||
1139 | if (!this.ModuleInterfaces.ContainsKey(typeof(M))) | ||
1140 | { | ||
1141 | ModuleInterfaces.Add(typeof(M), mod); | ||
1142 | } | ||
1143 | } | ||
1144 | |||
1145 | public T RequestModuleInterface<T>() | ||
1146 | { | ||
1147 | if (ModuleInterfaces.ContainsKey(typeof(T))) | ||
1148 | { | ||
1149 | return (T)ModuleInterfaces[typeof(T)]; | ||
1150 | } | ||
1151 | else | ||
1152 | { | ||
1153 | return default(T); | ||
1154 | } | ||
1155 | } | ||
1156 | |||
1134 | public void SetTimePhase(int phase) | 1157 | public void SetTimePhase(int phase) |
1135 | { | 1158 | { |
1136 | m_timePhase = phase; | 1159 | m_timePhase = phase; |
@@ -1205,6 +1228,49 @@ namespace OpenSim.Region.Environment.Scenes | |||
1205 | } | 1228 | } |
1206 | #endregion | 1229 | #endregion |
1207 | 1230 | ||
1231 | public void ProcessConsoleCmd(string command, string[] cmdparams) | ||
1232 | { | ||
1233 | switch (command) | ||
1234 | { | ||
1235 | case "save-xml": | ||
1236 | if (cmdparams.Length > 0) | ||
1237 | { | ||
1238 | SavePrimsToXml(cmdparams[0]); | ||
1239 | } | ||
1240 | else | ||
1241 | { | ||
1242 | SavePrimsToXml("test.xml"); | ||
1243 | } | ||
1244 | break; | ||
1245 | |||
1246 | case "load-xml": | ||
1247 | if (cmdparams.Length > 0) | ||
1248 | { | ||
1249 | LoadPrimsFromXml(cmdparams[0]); | ||
1250 | } | ||
1251 | else | ||
1252 | { | ||
1253 | LoadPrimsFromXml("test.xml"); | ||
1254 | } | ||
1255 | break; | ||
1256 | |||
1257 | case "set-time": | ||
1258 | break; | ||
1259 | |||
1260 | case "backup": | ||
1261 | Backup(); | ||
1262 | break; | ||
1263 | |||
1264 | case "alert": | ||
1265 | HandleAlertCommand(cmdparams); | ||
1266 | break; | ||
1267 | |||
1268 | default: | ||
1269 | MainLog.Instance.Error("Unknown command: " + command); | ||
1270 | break; | ||
1271 | } | ||
1272 | } | ||
1273 | |||
1208 | #region Script Engine | 1274 | #region Script Engine |
1209 | private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>(); | 1275 | private List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface> ScriptEngines = new List<OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface>(); |
1210 | public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger) | 1276 | public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine, LogBase m_logger) |
@@ -1248,5 +1314,22 @@ namespace OpenSim.Region.Environment.Scenes | |||
1248 | } | 1314 | } |
1249 | return null; | 1315 | return null; |
1250 | } | 1316 | } |
1317 | |||
1318 | public SceneObjectPart GetSceneObjectPart(LLUUID fullID) | ||
1319 | { | ||
1320 | bool hasPrim = false; | ||
1321 | foreach (EntityBase ent in Entities.Values) | ||
1322 | { | ||
1323 | if (ent is SceneObjectGroup) | ||
1324 | { | ||
1325 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID); | ||
1326 | if (hasPrim != false) | ||
1327 | { | ||
1328 | return ((SceneObjectGroup)ent).GetChildPart(fullID); | ||
1329 | } | ||
1330 | } | ||
1331 | } | ||
1332 | return null; | ||
1333 | } | ||
1251 | } | 1334 | } |
1252 | } | 1335 | } |