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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs6
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs64
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs72
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs8
-rw-r--r--OpenSim/Region/Environment/Scenes/SimStatsReporter.cs8
7 files changed, 87 insertions, 87 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index fea6b2b..860f5fb 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
47 #region Events 47 #region Events
48 48
49 public event PhysicsCrash UnRecoverableError; 49 public event PhysicsCrash UnRecoverableError;
50 private PhysicsCrash handler001 = null; 50 private PhysicsCrash handlerPhysicsCrash = null;
51 51
52 #endregion 52 #endregion
53 53
@@ -716,10 +716,10 @@ namespace OpenSim.Region.Environment.Scenes
716 716
717 public void physicsBasedCrash() 717 public void physicsBasedCrash()
718 { 718 {
719 handler001 = UnRecoverableError; 719 handlerPhysicsCrash = UnRecoverableError;
720 if (handler001 != null) 720 if (handlerPhysicsCrash != null)
721 { 721 {
722 handler001(); 722 handlerPhysicsCrash();
723 } 723 }
724 } 724 }
725 725
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 3371912..3f7edfb 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -160,9 +160,9 @@ namespace OpenSim.Region.Environment.Scenes
160 public virtual void Restart(int seconds) 160 public virtual void Restart(int seconds)
161 { 161 {
162 m_log.Error("[REGION]: passing Restart Message up the namespace"); 162 m_log.Error("[REGION]: passing Restart Message up the namespace");
163 restart handler001 = OnRestart; 163 restart handlerPhysicsCrash = OnRestart;
164 if (handler001 != null) 164 if (handlerPhysicsCrash != null)
165 handler001(RegionInfo); 165 handlerPhysicsCrash(RegionInfo);
166 } 166 }
167 167
168 public virtual bool PresenceChildStatus(LLUUID avatarID) 168 public virtual bool PresenceChildStatus(LLUUID avatarID)
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 8678f7a..75e3cfd 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -58,14 +58,14 @@ namespace OpenSim.Region.Environment.Scenes
58 public event ChildAgentUpdate OnChildAgentUpdate; 58 public event ChildAgentUpdate OnChildAgentUpdate;
59 public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar; 59 public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar;
60 60
61 private AgentCrossing handler001 = null; // OnAvatarCrossingIntoRegion; 61 private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
62 private ExpectUserDelegate handler002 = null; // OnExpectUser; 62 private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser;
63 private ExpectPrimDelegate handler003 = null; // OnExpectPrim; 63 private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
64 private CloseAgentConnection handler004 = null; // OnCloseAgentConnection; 64 private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
65 private PrimCrossing handler005 = null; // OnPrimCrossingIntoRegion; 65 private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
66 private RegionUp handler006 = null; // OnRegionUp; 66 private RegionUp handlerRegionUp = null; // OnRegionUp;
67 private ChildAgentUpdate handler007 = null; // OnChildAgentUpdate; 67 private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
68 private RemoveKnownRegionsFromAvatarList handler008 = null; // OnRemoveKnownRegionFromAvatar; 68 private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar;
69 69
70 public KillObjectDelegate KillObject; 70 public KillObjectDelegate KillObject;
71 public string _debugRegionName = String.Empty; 71 public string _debugRegionName = String.Empty;
@@ -132,30 +132,30 @@ namespace OpenSim.Region.Environment.Scenes
132 /// 132 ///
133 protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent) 133 protected void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
134 { 134 {
135 handler002 = OnExpectUser; 135 handlerExpectUser = OnExpectUser;
136 if (handler002 != null) 136 if (handlerExpectUser != null)
137 { 137 {
138 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname); 138 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: OnExpectUser Fired for User:" + agent.firstname + " " + agent.lastname);
139 handler002(regionHandle, agent); 139 handlerExpectUser(regionHandle, agent);
140 } 140 }
141 } 141 }
142 142
143 protected bool newRegionUp(RegionInfo region) 143 protected bool newRegionUp(RegionInfo region)
144 { 144 {
145 handler006 = OnRegionUp; 145 handlerRegionUp = OnRegionUp;
146 if (handler006 != null) 146 if (handlerRegionUp != null)
147 { 147 {
148 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); 148 //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName);
149 handler006(region); 149 handlerRegionUp(region);
150 } 150 }
151 return true; 151 return true;
152 } 152 }
153 153
154 protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) 154 protected bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
155 { 155 {
156 handler007 = OnChildAgentUpdate; 156 handlerChildAgentUpdate = OnChildAgentUpdate;
157 if (handler007 != null) 157 if (handlerChildAgentUpdate != null)
158 handler007(regionHandle, cAgentData); 158 handlerChildAgentUpdate(regionHandle, cAgentData);
159 159
160 160
161 return true; 161 return true;
@@ -163,39 +163,39 @@ namespace OpenSim.Region.Environment.Scenes
163 163
164 protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) 164 protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
165 { 165 {
166 handler001 = OnAvatarCrossingIntoRegion; 166 handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion;
167 if (handler001 != null) 167 if (handlerAvatarCrossingIntoRegion != null)
168 { 168 {
169 handler001(regionHandle, agentID, position, isFlying); 169 handlerAvatarCrossingIntoRegion(regionHandle, agentID, position, isFlying);
170 } 170 }
171 } 171 }
172 172
173 protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData) 173 protected void IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData)
174 { 174 {
175 handler003 = OnExpectPrim; 175 handlerExpectPrim = OnExpectPrim;
176 if (handler003 != null) 176 if (handlerExpectPrim != null)
177 { 177 {
178 handler003(regionHandle, primID, objXMLData); 178 handlerExpectPrim(regionHandle, primID, objXMLData);
179 } 179 }
180 180
181 } 181 }
182 182
183 protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) 183 protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
184 { 184 {
185 handler005 = OnPrimCrossingIntoRegion; 185 handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
186 if (handler005 != null) 186 if (handlerPrimCrossingIntoRegion != null)
187 { 187 {
188 handler005(regionHandle, primID, position, isPhysical); 188 handlerPrimCrossingIntoRegion(regionHandle, primID, position, isPhysical);
189 } 189 }
190 } 190 }
191 191
192 protected bool CloseConnection(ulong regionHandle, LLUUID agentID) 192 protected bool CloseConnection(ulong regionHandle, LLUUID agentID)
193 { 193 {
194 m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); 194 m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString());
195 handler004 = OnCloseAgentConnection; 195 handlerCloseAgentConnection = OnCloseAgentConnection;
196 if (handler004 != null) 196 if (handlerCloseAgentConnection != null)
197 { 197 {
198 return handler004(regionHandle, agentID); 198 return handlerCloseAgentConnection(regionHandle, agentID);
199 } 199 }
200 return false; 200 return false;
201 } 201 }
@@ -437,10 +437,10 @@ namespace OpenSim.Region.Environment.Scenes
437 // We remove the list of known regions from the agent's known region list through an event 437 // We remove the list of known regions from the agent's known region list through an event
438 // to scene, because, if an agent logged of, it's likely that there will be no scene presence 438 // to scene, because, if an agent logged of, it's likely that there will be no scene presence
439 // by the time we get to this part of the method. 439 // by the time we get to this part of the method.
440 handler008 = OnRemoveKnownRegionFromAvatar; 440 handlerRemoveKnownRegionFromAvatar = OnRemoveKnownRegionFromAvatar;
441 if (handler008 != null) 441 if (handlerRemoveKnownRegionFromAvatar != null)
442 { 442 {
443 handler008(agentID, regionlst); 443 handlerRemoveKnownRegionFromAvatar(agentID, regionlst);
444 } 444 }
445 } 445 }
446 446
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 96b3ccb..ac8f91e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -164,15 +164,15 @@ namespace OpenSim.Region.Environment.Scenes
164 164
165 /* Designated Event Deletage Instances */ 165 /* Designated Event Deletage Instances */
166 166
167 private ScriptChangedEvent handler001 = null; //OnScriptChangedEvent; 167 private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
168 private ClientMovement handler002 = null; //OnClientMovement; 168 private ClientMovement handlerClientMovement = null; //OnClientMovement;
169 private OnPermissionErrorDelegate handler003 = null; //OnPermissionError; 169 private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
170 private OnPluginConsoleDelegate handler004 = null; //OnPluginConsole; 170 private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
171 private OnFrameDelegate handler005 = null; //OnFrame; 171 private OnFrameDelegate handlerFrame = null; //OnFrame;
172 private OnNewClientDelegate handler006 = null; //OnNewClient; 172 private OnNewClientDelegate handlerNewClient = null; //OnNewClient;
173 private OnNewPresenceDelegate handler007 = null; //OnNewPresence; 173 private OnNewPresenceDelegate handlerNewPresence = null; //OnNewPresence;
174 private OnRemovePresenceDelegate handler008 = null; //OnRemovePresence; 174 private OnRemovePresenceDelegate handlerRemovePresence = null; //OnRemovePresence;
175 private OnBackupDelegate handler009 = null; //OnBackup; 175 private OnBackupDelegate handlerBackup = null; //OnBackup;
176 private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate; 176 private OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = null; //OnParcelPrimCountUpdate;
177 private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer; 177 private MoneyTransferEvent handlerMoneyTransfer = null; //OnMoneyTransfer;
178 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; 178 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
@@ -192,70 +192,70 @@ namespace OpenSim.Region.Environment.Scenes
192 192
193 public void TriggerOnScriptChangedEvent(uint localID, uint change) 193 public void TriggerOnScriptChangedEvent(uint localID, uint change)
194 { 194 {
195 handler001 = OnScriptChangedEvent; 195 handlerScriptChangedEvent = OnScriptChangedEvent;
196 if (handler001 != null) 196 if (handlerScriptChangedEvent != null)
197 handler001(localID, change); 197 handlerScriptChangedEvent(localID, change);
198 } 198 }
199 199
200 public void TriggerOnClientMovement(ScenePresence avatar) 200 public void TriggerOnClientMovement(ScenePresence avatar)
201 { 201 {
202 handler002 = OnClientMovement; 202 handlerClientMovement = OnClientMovement;
203 if (handler002 != null) 203 if (handlerClientMovement != null)
204 handler002(avatar); 204 handlerClientMovement(avatar);
205 } 205 }
206 206
207 public void TriggerPermissionError(LLUUID user, string reason) 207 public void TriggerPermissionError(LLUUID user, string reason)
208 { 208 {
209 handler003 = OnPermissionError; 209 handlerPermissionError = OnPermissionError;
210 if (handler003 != null) 210 if (handlerPermissionError != null)
211 handler003(user, reason); 211 handlerPermissionError(user, reason);
212 } 212 }
213 213
214 public void TriggerOnPluginConsole(string[] args) 214 public void TriggerOnPluginConsole(string[] args)
215 { 215 {
216 handler004 = OnPluginConsole; 216 handlerPluginConsole = OnPluginConsole;
217 if (handler004 != null) 217 if (handlerPluginConsole != null)
218 handler004(args); 218 handlerPluginConsole(args);
219 } 219 }
220 220
221 public void TriggerOnFrame() 221 public void TriggerOnFrame()
222 { 222 {
223 handler005 = OnFrame; 223 handlerFrame = OnFrame;
224 if (handler005 != null) 224 if (handlerFrame != null)
225 { 225 {
226 handler005(); 226 handlerFrame();
227 } 227 }
228 } 228 }
229 229
230 public void TriggerOnNewClient(IClientAPI client) 230 public void TriggerOnNewClient(IClientAPI client)
231 { 231 {
232 handler006 = OnNewClient; 232 handlerNewClient = OnNewClient;
233 if (handler006 != null) 233 if (handlerNewClient != null)
234 handler006(client); 234 handlerNewClient(client);
235 } 235 }
236 236
237 public void TriggerOnNewPresence(ScenePresence presence) 237 public void TriggerOnNewPresence(ScenePresence presence)
238 { 238 {
239 handler007 = OnNewPresence; 239 handlerNewPresence = OnNewPresence;
240 if (handler007 != null) 240 if (handlerNewPresence != null)
241 handler007(presence); 241 handlerNewPresence(presence);
242 } 242 }
243 243
244 public void TriggerOnRemovePresence(LLUUID agentId) 244 public void TriggerOnRemovePresence(LLUUID agentId)
245 { 245 {
246 handler008 = OnRemovePresence; 246 handlerRemovePresence = OnRemovePresence;
247 if (handler008 != null) 247 if (handlerRemovePresence != null)
248 { 248 {
249 handler008(agentId); 249 handlerRemovePresence(agentId);
250 } 250 }
251 } 251 }
252 252
253 public void TriggerOnBackup(IRegionDataStore dstore) 253 public void TriggerOnBackup(IRegionDataStore dstore)
254 { 254 {
255 handler009 = OnBackup; 255 handlerBackup = OnBackup;
256 if (handler009 != null) 256 if (handlerBackup != null)
257 { 257 {
258 handler009(dstore); 258 handlerBackup(dstore);
259 } 259 }
260 } 260 }
261 261
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 713c3ba..4cc130e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes
54 protected ulong m_regionHandle; 54 protected ulong m_regionHandle;
55 55
56 public event PrimCountTaintedDelegate OnPrimCountTainted; 56 public event PrimCountTaintedDelegate OnPrimCountTainted;
57 private PrimCountTaintedDelegate handler001 = null; 57 private PrimCountTaintedDelegate handlerPrimCountTainted = null;
58 58
59 /// <summary> 59 /// <summary>
60 /// Signal whether the non-inventory attributes of any prims in the group have changed 60 /// Signal whether the non-inventory attributes of any prims in the group have changed
@@ -1534,10 +1534,10 @@ namespace OpenSim.Region.Environment.Scenes
1534 /// </summary> 1534 /// </summary>
1535 public void TriggerTainted() 1535 public void TriggerTainted()
1536 { 1536 {
1537 handler001 = OnPrimCountTainted; 1537 handlerPrimCountTainted = OnPrimCountTainted;
1538 if (handler001 != null) 1538 if (handlerPrimCountTainted != null)
1539 { 1539 {
1540 handler001(); 1540 handlerPrimCountTainted();
1541 } 1541 }
1542 } 1542 }
1543 1543
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index ef23432..2c201ba 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes
116 private readonly List<ulong> m_knownChildRegions = new List<ulong>(); 116 private readonly List<ulong> m_knownChildRegions = new List<ulong>();
117 //neighbouring regions we have enabled a child agent in 117 //neighbouring regions we have enabled a child agent in
118 118
119 private SignificantClientMovement handler001 = null; //OnSignificantClientMovement; 119 private SignificantClientMovement handlerSignificantClientMovement = null; //OnSignificantClientMovement;
120 120
121 121
122 /// <summary> 122 /// <summary>
@@ -1484,10 +1484,10 @@ namespace OpenSim.Region.Environment.Scenes
1484 if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5) 1484 if (Util.GetDistanceTo(AbsolutePosition, posLastSignificantMove) > 0.5)
1485 { 1485 {
1486 posLastSignificantMove = AbsolutePosition; 1486 posLastSignificantMove = AbsolutePosition;
1487 handler001 = OnSignificantClientMovement; 1487 handlerSignificantClientMovement = OnSignificantClientMovement;
1488 if (handler001 != null) 1488 if (handlerSignificantClientMovement != null)
1489 { 1489 {
1490 handler001(m_controllingClient); 1490 handlerSignificantClientMovement(m_controllingClient);
1491 m_scene.NotifyMyCoarseLocationChange(); 1491 m_scene.NotifyMyCoarseLocationChange();
1492 } 1492 }
1493 } 1493 }
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
index d4868f3..382618b 100644
--- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Scenes
39 39
40 public event SendStatResult OnSendStatsResult; 40 public event SendStatResult OnSendStatsResult;
41 41
42 private SendStatResult handler001 = null; 42 private SendStatResult handlerSendStatResult = null;
43 43
44 private enum Stats : uint 44 private enum Stats : uint
45 { 45 {
@@ -247,10 +247,10 @@ namespace OpenSim.Region.Environment.Scenes
247 247
248 statpack.Stat = sb; 248 statpack.Stat = sb;
249 249
250 handler001 = OnSendStatsResult; 250 handlerSendStatResult = OnSendStatsResult;
251 if (handler001 != null) 251 if (handlerSendStatResult != null)
252 { 252 {
253 handler001(statpack); 253 handlerSendStatResult(statpack);
254 } 254 }
255 resetvalues(); 255 resetvalues();
256 m_report.Enabled = true; 256 m_report.Enabled = true;