diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
3 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index 7484393..67ba500 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -44,8 +44,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
44 | public bool m_isRootPrim; | 44 | public bool m_isRootPrim; |
45 | public EntityBase m_Parent; | 45 | public EntityBase m_Parent; |
46 | 46 | ||
47 | private EventManager m_eventManager; | ||
48 | |||
49 | public event PrimCountTaintedDelegate OnPrimCountTainted; | 47 | public event PrimCountTaintedDelegate OnPrimCountTainted; |
50 | 48 | ||
51 | #region Properties | 49 | #region Properties |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs index 3b0a1ff..4b8f8d7 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs | |||
@@ -343,7 +343,6 @@ using System; | |||
343 | 343 | ||
344 | Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); | 344 | Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); |
345 | return true; | 345 | return true; |
346 | break; | ||
347 | } | 346 | } |
348 | return false; | 347 | return false; |
349 | } | 348 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs index 86cf410..831c165 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInterpretedAPI.cs | |||
@@ -73,8 +73,6 @@ namespace OpenSim.Region.Scripting | |||
73 | [Obsolete("Unimplemented")] | 73 | [Obsolete("Unimplemented")] |
74 | public void osAddToLandPassList(Key avatar, float hours) | 74 | public void osAddToLandPassList(Key avatar, float hours) |
75 | { | 75 | { |
76 | int parcelID = 0; | ||
77 | |||
78 | Vector myPosition = Task.Pos; | 76 | Vector myPosition = Task.Pos; |
79 | Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y); | 77 | Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y); |
80 | 78 | ||