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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 750b5b9..4db735a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -2472,7 +2472,12 @@ namespace OpenSim.Region.Environment.Scenes
2472 } 2472 }
2473 group.UpdateGroupRotation(rot); 2473 group.UpdateGroupRotation(rot);
2474 //group.ApplyPhysics(m_physicalPrim); 2474 //group.ApplyPhysics(m_physicalPrim);
2475 group.Velocity = vel; 2475 if (group.RootPart.PhysActor != null && group.RootPart.PhysActor.IsPhysical && vel != Vector3.Zero)
2476 {
2477 group.RootPart.ApplyImpulse(vel, false);
2478 group.Velocity = vel;
2479 rootPart.ScheduleFullUpdate();
2480 }
2476 group.CreateScriptInstances(param, true, DefaultScriptEngine, 2); 2481 group.CreateScriptInstances(param, true, DefaultScriptEngine, 2);
2477 rootPart.ScheduleFullUpdate(); 2482 rootPart.ScheduleFullUpdate();
2478 2483