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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs54
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs6
2 files changed, 32 insertions, 28 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index a52e636..9ea92b0 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -279,39 +279,21 @@ namespace OpenSim.Region.Environment.Scenes
279 { 279 {
280 if (Math.Abs(otherRegion.RegionLocX - RegionInfo.RegionLocX) <= 1 || Math.Abs(otherRegion.RegionLocY - RegionInfo.RegionLocY) <= 1) 280 if (Math.Abs(otherRegion.RegionLocX - RegionInfo.RegionLocX) <= 1 || Math.Abs(otherRegion.RegionLocY - RegionInfo.RegionLocY) <= 1)
281 { 281 {
282 try 282 if (!(m_regionRestartNotifyList.Contains(otherRegion)))
283 {
284
285 ForEachScenePresence(delegate(ScenePresence agent)
286 {
287 if (!(agent.IsChildAgent))
288 {
289 //agent.ControllingClient.new
290 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
291 InformClientOfNeighbor(agent, otherRegion);
292 }
293 }
294
295 );
296 }
297 catch (System.NullReferenceException)
298 { 283 {
299 // This means that we're not booted up completely yet. 284 m_regionRestartNotifyList.Add(otherRegion);
285
286 m_restartWaitTimer.Interval= 50000;
287 m_restartWaitTimer.AutoReset = false;
288 m_restartWaitTimer.Elapsed += new ElapsedEventHandler(restart_Notify_Wait_Elapsed);
289 m_restartWaitTimer.Start();
300 } 290 }
301 } 291 }
302 else 292 else
303 { 293 {
304 MainLog.Instance.Verbose("INTERGRID", "Got notice about Region at X:" + otherRegion.RegionLocX.ToString() + " Y:" + otherRegion.RegionLocY.ToString() + " but it was too far away to send to the client"); 294 MainLog.Instance.Verbose("INTERGRID", "Got notice about Region at X:" + otherRegion.RegionLocX.ToString() + " Y:" + otherRegion.RegionLocY.ToString() + " but it was too far away to send to the client");
305 } 295 }
306 //if (!(m_regionRestartNotifyList.Contains(otherRegion))) 296
307 //{
308 //m_regionRestartNotifyList.Add(otherRegion);
309
310 //m_restartWaitTimer = new Timer(20000);
311 //m_restartWaitTimer.AutoReset = false;
312 // m_restartWaitTimer.Elapsed += new ElapsedEventHandler(restart_Notify_Wait_Elapsed);
313 //m_restartWaitTimer.Start();
314 //}
315 } 297 }
316 return true; 298 return true;
317 } 299 }
@@ -368,7 +350,25 @@ namespace OpenSim.Region.Environment.Scenes
368 m_restartWaitTimer.Stop(); 350 m_restartWaitTimer.Stop();
369 foreach (RegionInfo region in m_regionRestartNotifyList) 351 foreach (RegionInfo region in m_regionRestartNotifyList)
370 { 352 {
371 353 try
354 {
355
356 ForEachScenePresence(delegate(ScenePresence agent)
357 {
358 if (!(agent.IsChildAgent))
359 {
360 //agent.ControllingClient.new
361 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
362 InformClientOfNeighbor(agent, region);
363 }
364 }
365
366 );
367 }
368 catch (System.NullReferenceException)
369 {
370 // This means that we're not booted up completely yet.
371 }
372 } 372 }
373 // Reset list to nothing. 373 // Reset list to nothing.
374 m_regionRestartNotifyList = new List<RegionInfo>(); 374 m_regionRestartNotifyList = new List<RegionInfo>();
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 905764d..0923010 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -251,7 +251,10 @@ namespace OpenSim.Region.Environment.Scenes
251 { 251 {
252 //MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); 252 //MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
253 253
254 List<SimpleRegionInfo> neighbours = m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); 254
255 List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>();
256
257 neighbours = m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY);
255 if (neighbours != null) 258 if (neighbours != null)
256 { 259 {
257 for (int i = 0; i < neighbours.Count; i++) 260 for (int i = 0; i < neighbours.Count; i++)
@@ -264,6 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
264 d); 267 d);
265 } 268 }
266 } 269 }
270
267 //bool val = m_commsProvider.InterRegion.RegionUp(new SearializableRegionInfo(region)); 271 //bool val = m_commsProvider.InterRegion.RegionUp(new SearializableRegionInfo(region));
268 } 272 }
269 273