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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs23
1 files changed, 0 insertions, 23 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 655f15d..3b4b719 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -3354,29 +3354,6 @@ namespace OpenSim.Region.Environment.Scenes
3354 m_timePhase = phase; 3354 m_timePhase = phase;
3355 } 3355 }
3356 3356
3357 /// <summary>
3358 ///
3359 /// </summary>
3360 /// <param name="avatarID"></param>
3361 /// <param name="objectName"></param>
3362 /// <param name="objectID"></param>
3363 /// <param name="ownerID"></param>
3364 /// <param name="groupOwned"></param>
3365 /// <param name="message"></param>
3366 /// <param name="url"></param>
3367 public void SendUrlToUser(UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned,
3368 string message, string url)
3369 {
3370 lock (m_scenePresences)
3371 {
3372 if (m_scenePresences.ContainsKey(avatarID))
3373 {
3374 m_scenePresences[avatarID].ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned,
3375 message, url);
3376 }
3377 }
3378 }
3379
3380 public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) 3357 public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms)
3381 { 3358 {
3382 m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); 3359 m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms);