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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs17
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs10
3 files changed, 28 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index ca77f2b..3f62610 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -116,6 +116,8 @@ namespace OpenSim.Region.Environment.Scenes
116 { 116 {
117 userlevel = 1; 117 userlevel = 1;
118 } 118 }
119 // TODO: remove this cruft once MasterAvatar is fully deprecated
120 //
119 if (m_regInfo.MasterAvatarAssignedUUID == AgentID) 121 if (m_regInfo.MasterAvatarAssignedUUID == AgentID)
120 { 122 {
121 userlevel = 2; 123 userlevel = 2;
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 22251e9..00d8298 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -3777,5 +3777,22 @@ namespace OpenSim.Region.Environment.Scenes
3777 //Console.WriteLine("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); 3777 //Console.WriteLine("Terrain packet unacked, resending patch: " + patchX + " , " + patchY);
3778 client.SendLayerData(patchX, patchY, Heightmap.GetFloatsSerialised()); 3778 client.SendLayerData(patchX, patchY, Heightmap.GetFloatsSerialised());
3779 } 3779 }
3780
3781// public bool IsAdministrator(LLUUID user)
3782// {
3783// if(RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero)
3784// {
3785// if(RegionInfo.MasterAvatarAssignedUUID == user)
3786// return true;
3787// }
3788//
3789// UserProfileData userProfile =
3790// CommsManager.UserService.GetUserProfile(user);
3791//
3792// if(userProfile.GodLevel >= 200)
3793// return true;
3794//
3795// return false;
3796// }
3780 } 3797 }
3781} 3798}
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index d8d534e..b4cf70a 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -2017,7 +2017,15 @@ namespace OpenSim.Region.Environment.Scenes
2017 { 2017 {
2018 if (godStatus) 2018 if (godStatus)
2019 { 2019 {
2020 m_godlevel = 250; 2020 // TODO: remove this cruft once the master avatar is fully
2021 // deprecated. For now, assign god level 200 to anyone
2022 // who is granted god powers, but has no god level set.
2023 //
2024 UserProfileData userProfile = m_scene.CommsManager.UserService.GetUserProfile(agentID);
2025 if(userProfile.GodLevel > 0)
2026 m_godlevel = userProfile.GodLevel;
2027 else
2028 m_godlevel = 200;
2021 } 2029 }
2022 else 2030 else
2023 { 2031 {