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-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs new file mode 100644 index 0000000..c20dacf --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/Tests/SceneTestUtils.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using Nini.Config; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Framework.Communications; | ||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | |||
34 | namespace OpenSim.Region.Environment.Scenes.Tests | ||
35 | { | ||
36 | /// <summary> | ||
37 | /// Utilities for constructing and performing operations upon scenes. | ||
38 | /// </summary> | ||
39 | public class SceneTestUtils | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Set up a test scene | ||
43 | /// </summary> | ||
44 | public static TestScene SetupScene() | ||
45 | { | ||
46 | RegionInfo regInfo = new RegionInfo(1000, 1000, null, null); | ||
47 | regInfo.RegionName = "Unit test region"; | ||
48 | AgentCircuitManager acm = new AgentCircuitManager(); | ||
49 | //CommunicationsManager cm = new CommunicationsManager(null, null, null, false, null); | ||
50 | CommunicationsManager cm = null; | ||
51 | //SceneCommunicationService scs = new SceneCommunicationService(cm); | ||
52 | SceneCommunicationService scs = null; | ||
53 | StorageManager sm = new OpenSim.Region.Environment.StorageManager("OpenSim.Data.Null.dll", "", ""); | ||
54 | IConfigSource configSource = new IniConfigSource(); | ||
55 | |||
56 | return new TestScene(regInfo, acm, cm, scs, null, sm, null, null, false, false, false, configSource, null); | ||
57 | } | ||
58 | |||
59 | /// <summary> | ||
60 | /// Add a test object | ||
61 | /// </summary> | ||
62 | /// <param name="scene"></param> | ||
63 | /// <returns></returns> | ||
64 | public static SceneObjectPart AddSceneObject(Scene scene) | ||
65 | { | ||
66 | SceneObjectGroup sceneObject = new SceneObjectGroup(); | ||
67 | SceneObjectPart part | ||
68 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero); | ||
69 | //part.UpdatePrimFlags(false, false, true); | ||
70 | part.ObjectFlags |= (uint)PrimFlags.Phantom; | ||
71 | sceneObject.SetRootPart(part); | ||
72 | |||
73 | scene.AddNewSceneObject(sceneObject, false); | ||
74 | |||
75 | return part; | ||
76 | } | ||
77 | } | ||
78 | } | ||