diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs | 248 |
1 files changed, 124 insertions, 124 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs index 3500545..83bd0ab 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs | |||
@@ -1,124 +1,124 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | 34 | ||
35 | namespace OpenSim.Region.Environment.Scenes.Scripting | 35 | namespace OpenSim.Region.Environment.Scenes.Scripting |
36 | { | 36 | { |
37 | public class ScriptEngineLoader | 37 | public class ScriptEngineLoader |
38 | { | 38 | { |
39 | private OpenSim.Framework.Console.LogBase m_log; | 39 | private OpenSim.Framework.Console.LogBase m_log; |
40 | public ScriptEngineLoader(OpenSim.Framework.Console.LogBase logger) | 40 | public ScriptEngineLoader(OpenSim.Framework.Console.LogBase logger) |
41 | { | 41 | { |
42 | m_log = logger; | 42 | m_log = logger; |
43 | } | 43 | } |
44 | 44 | ||
45 | public ScriptEngineInterface LoadScriptEngine(string EngineName) | 45 | public ScriptEngineInterface LoadScriptEngine(string EngineName) |
46 | { | 46 | { |
47 | ScriptEngineInterface ret = null; | 47 | ScriptEngineInterface ret = null; |
48 | try | 48 | try |
49 | { | 49 | { |
50 | ret = LoadAndInitAssembly(Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"), | 50 | ret = LoadAndInitAssembly(Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"), |
51 | "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine"); | 51 | "OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine"); |
52 | } | 52 | } |
53 | catch (Exception e) | 53 | catch (Exception e) |
54 | { | 54 | { |
55 | m_log.Error("ScriptEngine", "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + e.StackTrace.ToString()); | 55 | m_log.Error("ScriptEngine", "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + e.StackTrace.ToString()); |
56 | } | 56 | } |
57 | return ret; | 57 | return ret; |
58 | } | 58 | } |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Does actual loading and initialization of script Assembly | 61 | /// Does actual loading and initialization of script Assembly |
62 | /// </summary> | 62 | /// </summary> |
63 | /// <param name="FreeAppDomain">AppDomain to load script into</param> | 63 | /// <param name="FreeAppDomain">AppDomain to load script into</param> |
64 | /// <param name="FileName">FileName of script assembly (.dll)</param> | 64 | /// <param name="FileName">FileName of script assembly (.dll)</param> |
65 | /// <returns></returns> | 65 | /// <returns></returns> |
66 | private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace) | 66 | private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace) |
67 | { | 67 | { |
68 | //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName); | 68 | //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName); |
69 | // Load .Net Assembly (.dll) | 69 | // Load .Net Assembly (.dll) |
70 | // Initialize and return it | 70 | // Initialize and return it |
71 | 71 | ||
72 | // TODO: Add error handling | 72 | // TODO: Add error handling |
73 | 73 | ||
74 | Assembly a; | 74 | Assembly a; |
75 | //try | 75 | //try |
76 | //{ | 76 | //{ |
77 | 77 | ||
78 | 78 | ||
79 | // Load to default appdomain (temporary) | 79 | // Load to default appdomain (temporary) |
80 | a = Assembly.LoadFrom(FileName); | 80 | a = Assembly.LoadFrom(FileName); |
81 | // Load to specified appdomain | 81 | // Load to specified appdomain |
82 | // TODO: Insert security | 82 | // TODO: Insert security |
83 | //a = FreeAppDomain.Load(FileName); | 83 | //a = FreeAppDomain.Load(FileName); |
84 | //} | 84 | //} |
85 | //catch (Exception e) | 85 | //catch (Exception e) |
86 | //{ | 86 | //{ |
87 | // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString()); | 87 | // m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString()); |
88 | //} | 88 | //} |
89 | 89 | ||
90 | 90 | ||
91 | //Console.WriteLine("Loading: " + FileName); | 91 | //Console.WriteLine("Loading: " + FileName); |
92 | //foreach (Type _t in a.GetTypes()) | 92 | //foreach (Type _t in a.GetTypes()) |
93 | //{ | 93 | //{ |
94 | // Console.WriteLine("Type: " + _t.ToString()); | 94 | // Console.WriteLine("Type: " + _t.ToString()); |
95 | //} | 95 | //} |
96 | 96 | ||
97 | Type t; | 97 | Type t; |
98 | //try | 98 | //try |
99 | //{ | 99 | //{ |
100 | t = a.GetType(NameSpace, true); | 100 | t = a.GetType(NameSpace, true); |
101 | //} | 101 | //} |
102 | //catch (Exception e) | 102 | //catch (Exception e) |
103 | //{ | 103 | //{ |
104 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); | 104 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); |
105 | //} | 105 | //} |
106 | 106 | ||
107 | ScriptEngineInterface ret; | 107 | ScriptEngineInterface ret; |
108 | //try | 108 | //try |
109 | //{ | 109 | //{ |
110 | ret = (ScriptEngineInterface)Activator.CreateInstance(t); | 110 | ret = (ScriptEngineInterface)Activator.CreateInstance(t); |
111 | //} | 111 | //} |
112 | //catch (Exception e) | 112 | //catch (Exception e) |
113 | //{ | 113 | //{ |
114 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); | 114 | // m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); |
115 | //} | 115 | //} |
116 | 116 | ||
117 | return ret; | 117 | return ret; |
118 | 118 | ||
119 | 119 | ||
120 | } | 120 | } |
121 | 121 | ||
122 | 122 | ||
123 | } | 123 | } |
124 | } | 124 | } |