diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 89701d7..2f074d0 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
42 | { | 42 | { |
43 | public static AvatarAnimations Animations; | 43 | public static AvatarAnimations Animations; |
44 | public static byte[] DefaultTexture; | 44 | public static byte[] DefaultTexture; |
45 | 45 | public LLUUID currentParcelUUID = LLUUID.Zero; | |
46 | private List<LLUUID> m_animations = new List<LLUUID>(); | 46 | private List<LLUUID> m_animations = new List<LLUUID>(); |
47 | private List<int> m_animationSeqs = new List<int>(); | 47 | private List<int> m_animationSeqs = new List<int>(); |
48 | 48 | ||
@@ -448,6 +448,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
448 | } | 448 | } |
449 | } | 449 | } |
450 | 450 | ||
451 | public void forceAvatarMovement(Vector3 position, Quaternion rotation) | ||
452 | { | ||
453 | AddNewMovement(position, rotation); | ||
454 | } | ||
455 | |||
451 | #region Status Methods | 456 | #region Status Methods |
452 | /// <summary> | 457 | /// <summary> |
453 | /// This turns a child agent, into a root agent | 458 | /// This turns a child agent, into a root agent |