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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 2e6fe3d..66363b7 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -414,7 +414,7 @@ namespace OpenSim.Region.Environment.Scenes
414 RegisterToEvents(); 414 RegisterToEvents();
415 SetDirectionVectors(); 415 SetDirectionVectors();
416 416
417 m_scene.LandChannel.sendLandUpdate(this, true); 417 m_scene.LandChannel.SendLandUpdate(this, true);
418 } 418 }
419 419
420 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, 420 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
@@ -597,7 +597,7 @@ namespace OpenSim.Region.Environment.Scenes
597 //if (!m_gotAllObjectsInScene) 597 //if (!m_gotAllObjectsInScene)
598 //{ 598 //{
599 m_scene.SendAllSceneObjectsToClient(this); 599 m_scene.SendAllSceneObjectsToClient(this);
600 m_scene.LandChannel.sendLandUpdate(this, true); 600 m_scene.LandChannel.SendLandUpdate(this, true);
601 601
602 //m_gotAllObjectsInScene = true; 602 //m_gotAllObjectsInScene = true;
603 //} 603 //}