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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index c0779f2..8f6872e 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1932,7 +1932,6 @@ namespace OpenSim.Region.Environment.Scenes
1932 1932
1933 #region Overridden Methods 1933 #region Overridden Methods
1934 1934
1935 int x = 0;
1936 public override void Update() 1935 public override void Update()
1937 { 1936 {
1938 SendPrimUpdates(); 1937 SendPrimUpdates();
@@ -2436,7 +2435,8 @@ namespace OpenSim.Region.Environment.Scenes
2436 // Next, let's close the child agent connections that are too far away. 2435 // Next, let's close the child agent connections that are too far away.
2437 CloseChildAgents(neighbourx, neighboury); 2436 CloseChildAgents(neighbourx, neighboury);
2438 2437
2439 AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo(); 2438 //AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo();
2439 m_controllingClient.RequestClientInfo();
2440 2440
2441 //Console.WriteLine("BEFORE CROSS"); 2441 //Console.WriteLine("BEFORE CROSS");
2442 //Scene.DumpChildrenSeeds(UUID); 2442 //Scene.DumpChildrenSeeds(UUID);