diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1fcda03..1721acb 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -504,12 +504,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
504 | m_pendingObjects = new Queue<SceneObjectGroup>(); | 504 | m_pendingObjects = new Queue<SceneObjectGroup>(); |
505 | 505 | ||
506 | foreach (EntityBase e in m_scene.Entities.Values) | 506 | foreach (EntityBase e in m_scene.Entities.Values) |
507 | if(e is SceneObjectGroup) | 507 | if (e is SceneObjectGroup) |
508 | m_pendingObjects.Enqueue((SceneObjectGroup)e); | 508 | m_pendingObjects.Enqueue((SceneObjectGroup)e); |
509 | } | 509 | } |
510 | } | 510 | } |
511 | 511 | ||
512 | while(m_pendingObjects.Count > 0 && m_partsUpdateQueue.Count < 60) | 512 | while (m_pendingObjects.Count > 0 && m_partsUpdateQueue.Count < 60) |
513 | { | 513 | { |
514 | SceneObjectGroup g = m_pendingObjects.Dequeue(); | 514 | SceneObjectGroup g = m_pendingObjects.Dequeue(); |
515 | 515 | ||