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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 83626b8..eaf15a1 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -419,16 +419,16 @@ namespace OpenSim.Region.Environment.Scenes
419 419
420 public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation) 420 public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation)
421 { 421 {
422 if (m_isChildAgent) 422 //if (m_isChildAgent)
423 { 423 //{
424 // Console.WriteLine("DEBUG: HandleAgentUpdate: child agent"); 424 // // Console.WriteLine("DEBUG: HandleAgentUpdate: child agent");
425 return; 425 // return;
426 } 426 //}
427 427
428 if(PhysicsActor==null) { 428 //if(PhysicsActor==null) {
429 // Console.WriteLine("DEBUG: HandleAgentUpdate: null PhysicsActor!"); 429 // // Console.WriteLine("DEBUG: HandleAgentUpdate: null PhysicsActor!");
430 return; 430 // return;
431 } 431 //}
432 432
433 int i = 0; 433 int i = 0;
434 bool update_movementflag = false; 434 bool update_movementflag = false;