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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs7
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 7b7c595..1f8e5bb 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Scenes
88 public delegate void SignificantClientMovement(IClientAPI remote_client); 88 public delegate void SignificantClientMovement(IClientAPI remote_client);
89 public event SignificantClientMovement OnSignificantClientMovement; 89 public event SignificantClientMovement OnSignificantClientMovement;
90 90
91 public List<SceneObjectGroup> InterestList = new List<SceneObjectGroup>(); 91 //public List<SceneObjectGroup> InterestList = new List<SceneObjectGroup>();
92 92
93 // private Queue<SceneObjectGroup> m_fullGroupUpdates = new Queue<SceneObjectGroup>(); 93 // private Queue<SceneObjectGroup> m_fullGroupUpdates = new Queue<SceneObjectGroup>();
94 // private Queue<SceneObjectGroup> m_terseGroupUpdates = new Queue<SceneObjectGroup>(); 94 // private Queue<SceneObjectGroup> m_terseGroupUpdates = new Queue<SceneObjectGroup>();
@@ -198,6 +198,11 @@ namespace OpenSim.Region.Environment.Scenes
198 //temporary until we move some code into the body classes 198 //temporary until we move some code into the body classes
199 this.m_body = new ChildAgent(); 199 this.m_body = new ChildAgent();
200 200
201 if (newAvatar)
202 {
203 //do we need to use newAvatar? not sure so have added this to kill the compile warning
204 }
205
201 } 206 }
202 #endregion 207 #endregion
203 208