diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 206 |
1 files changed, 1 insertions, 205 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index b07b43c..f82771b 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Region.Physics.Manager; | |||
42 | 42 | ||
43 | namespace OpenSim.Region.Environment.Scenes | 43 | namespace OpenSim.Region.Environment.Scenes |
44 | { | 44 | { |
45 | public class SceneObjectPart : IScriptHost | 45 | public partial class SceneObjectPart : IScriptHost |
46 | { | 46 | { |
47 | private const LLObject.ObjectFlags OBJFULL_MASK_GENERAL = | 47 | private const LLObject.ObjectFlags OBJFULL_MASK_GENERAL = |
48 | LLObject.ObjectFlags.ObjectCopy | LLObject.ObjectFlags.ObjectModify | LLObject.ObjectFlags.ObjectTransfer; | 48 | LLObject.ObjectFlags.ObjectCopy | LLObject.ObjectFlags.ObjectModify | LLObject.ObjectFlags.ObjectTransfer; |
@@ -55,36 +55,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
55 | 55 | ||
56 | private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647; | 56 | private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647; |
57 | private const uint FULL_MASK_PERMISSIONS_OWNER = 2147483647; | 57 | private const uint FULL_MASK_PERMISSIONS_OWNER = 2147483647; |
58 | private string m_inventoryFileName = ""; | ||
59 | |||
60 | /// <summary> | ||
61 | /// The inventory folder for this prim | ||
62 | /// </summary> | ||
63 | private LLUUID m_folderID = LLUUID.Zero; | ||
64 | |||
65 | /// <summary> | ||
66 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see | ||
67 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. | ||
68 | /// </summary> | ||
69 | public LLUUID FolderID | ||
70 | { | ||
71 | get { return m_folderID; } | ||
72 | set { m_folderID = value; } | ||
73 | } | ||
74 | 58 | ||
75 | [XmlIgnore] public PhysicsActor PhysActor = null; | 59 | [XmlIgnore] public PhysicsActor PhysActor = null; |
76 | |||
77 | /// <summary> | ||
78 | /// Holds in memory prim inventory | ||
79 | /// </summary> | ||
80 | protected IDictionary<LLUUID, TaskInventoryItem> m_taskInventory | ||
81 | = new Dictionary<LLUUID, TaskInventoryItem>(); | ||
82 | |||
83 | [XmlIgnore] | ||
84 | public IDictionary<LLUUID, TaskInventoryItem> TaskInventory | ||
85 | { | ||
86 | get { return m_taskInventory; } | ||
87 | } | ||
88 | 60 | ||
89 | public LLUUID LastOwnerID; | 61 | public LLUUID LastOwnerID; |
90 | public LLUUID OwnerID; | 62 | public LLUUID OwnerID; |
@@ -130,17 +102,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
130 | get { return CreatorID; } | 102 | get { return CreatorID; } |
131 | } | 103 | } |
132 | 104 | ||
133 | /// <summary> | ||
134 | /// Serial count for inventory file , used to tell if inventory has changed | ||
135 | /// no need for this to be part of Database backup | ||
136 | /// </summary> | ||
137 | protected uint m_inventorySerial = 0; | ||
138 | |||
139 | public uint InventorySerial | ||
140 | { | ||
141 | get { return m_inventorySerial; } | ||
142 | } | ||
143 | |||
144 | protected LLUUID m_uuid; | 105 | protected LLUUID m_uuid; |
145 | 106 | ||
146 | public LLUUID UUID | 107 | public LLUUID UUID |
@@ -1066,123 +1027,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1066 | 1027 | ||
1067 | #endregion | 1028 | #endregion |
1068 | 1029 | ||
1069 | #region Inventory | ||
1070 | |||
1071 | /// <summary> | ||
1072 | /// Add an item to this prim's inventory. | ||
1073 | /// </summary> | ||
1074 | /// <param name="item"></param> | ||
1075 | public void AddInventoryItem(TaskInventoryItem item) | ||
1076 | { | ||
1077 | item.parent_id = m_folderID; | ||
1078 | item.creation_date = 1000; | ||
1079 | item.ParentPartID = UUID; | ||
1080 | m_taskInventory.Add(item.item_id, item); | ||
1081 | m_inventorySerial++; | ||
1082 | } | ||
1083 | |||
1084 | /// <summary> | ||
1085 | /// Add a whole collection of items to the prim's inventory at once. We assume that the items already | ||
1086 | /// have all their fields correctly filled out. | ||
1087 | /// </summary> | ||
1088 | /// <param name="items"></param> | ||
1089 | public void AddInventoryItems(ICollection<TaskInventoryItem> items) | ||
1090 | { | ||
1091 | foreach (TaskInventoryItem item in items) | ||
1092 | { | ||
1093 | m_taskInventory.Add(item.item_id, item); | ||
1094 | } | ||
1095 | |||
1096 | m_inventorySerial++; | ||
1097 | } | ||
1098 | |||
1099 | public int RemoveInventoryItem(IClientAPI remoteClient, uint localID, LLUUID itemID) | ||
1100 | { | ||
1101 | if (localID == LocalID) | ||
1102 | { | ||
1103 | if (m_taskInventory.ContainsKey(itemID)) | ||
1104 | { | ||
1105 | string type = m_taskInventory[itemID].inv_type; | ||
1106 | m_taskInventory.Remove(itemID); | ||
1107 | m_inventorySerial++; | ||
1108 | if (type == "lsl_text") | ||
1109 | { | ||
1110 | return 10; | ||
1111 | } | ||
1112 | else | ||
1113 | { | ||
1114 | return 0; | ||
1115 | } | ||
1116 | } | ||
1117 | } | ||
1118 | return -1; | ||
1119 | } | ||
1120 | |||
1121 | /// <summary> | ||
1122 | /// | ||
1123 | /// </summary> | ||
1124 | /// <param name="client"></param> | ||
1125 | /// <param name="localID"></param> | ||
1126 | public bool GetInventoryFileName(IClientAPI client, uint localID) | ||
1127 | { | ||
1128 | if (m_inventorySerial > 0) | ||
1129 | { | ||
1130 | client.SendTaskInventory(m_uuid, (short) m_inventorySerial, | ||
1131 | Helpers.StringToField(m_inventoryFileName)); | ||
1132 | return true; | ||
1133 | } | ||
1134 | else | ||
1135 | { | ||
1136 | client.SendTaskInventory(m_uuid, 0, new byte[0]); | ||
1137 | return false; | ||
1138 | } | ||
1139 | } | ||
1140 | |||
1141 | public void RequestInventoryFile(IXfer xferManager) | ||
1142 | { | ||
1143 | byte[] fileData = new byte[0]; | ||
1144 | InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, UUID); | ||
1145 | foreach (TaskInventoryItem item in m_taskInventory.Values) | ||
1146 | { | ||
1147 | invString.AddItemStart(); | ||
1148 | invString.AddNameValueLine("item_id", item.item_id.ToString()); | ||
1149 | invString.AddNameValueLine("parent_id", item.parent_id.ToString()); | ||
1150 | |||
1151 | invString.AddPermissionsStart(); | ||
1152 | invString.AddNameValueLine("base_mask", "0x7FFFFFFF"); | ||
1153 | invString.AddNameValueLine("owner_mask", "0x7FFFFFFF"); | ||
1154 | invString.AddNameValueLine("group_mask", "0x7FFFFFFF"); | ||
1155 | invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF"); | ||
1156 | invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF"); | ||
1157 | invString.AddNameValueLine("creator_id", item.creator_id.ToString()); | ||
1158 | invString.AddNameValueLine("owner_id", item.owner_id.ToString()); | ||
1159 | invString.AddNameValueLine("last_owner_id", item.last_owner_id.ToString()); | ||
1160 | invString.AddNameValueLine("group_id", item.group_id.ToString()); | ||
1161 | invString.AddSectionEnd(); | ||
1162 | |||
1163 | invString.AddNameValueLine("asset_id", item.asset_id.ToString()); | ||
1164 | invString.AddNameValueLine("type", item.type); | ||
1165 | invString.AddNameValueLine("inv_type", item.inv_type); | ||
1166 | invString.AddNameValueLine("flags", "0x00"); | ||
1167 | invString.AddNameValueLine("name", item.name + "|"); | ||
1168 | invString.AddNameValueLine("desc", item.desc + "|"); | ||
1169 | invString.AddNameValueLine("creation_date", item.creation_date.ToString()); | ||
1170 | invString.AddSectionEnd(); | ||
1171 | } | ||
1172 | |||
1173 | fileData = Helpers.StringToField(invString.BuildString); | ||
1174 | |||
1175 | // MainLog.Instance.Verbose( | ||
1176 | // "PRIMINVENTORY", "RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData)); | ||
1177 | |||
1178 | if (fileData.Length > 2) | ||
1179 | { | ||
1180 | xferManager.AddNewFile(m_inventoryFileName, fileData); | ||
1181 | } | ||
1182 | } | ||
1183 | |||
1184 | #endregion | ||
1185 | |||
1186 | #region ExtraParams | 1030 | #region ExtraParams |
1187 | 1031 | ||
1188 | public void UpdatePrimFlags(ushort type, bool inUse, byte[] data) | 1032 | public void UpdatePrimFlags(ushort type, bool inUse, byte[] data) |
@@ -1688,53 +1532,5 @@ namespace OpenSim.Region.Environment.Scenes | |||
1688 | (int) (color.z*0xff)); | 1532 | (int) (color.z*0xff)); |
1689 | Text = text; | 1533 | Text = text; |
1690 | } | 1534 | } |
1691 | |||
1692 | public class InventoryStringBuilder | ||
1693 | { | ||
1694 | public string BuildString = ""; | ||
1695 | |||
1696 | public InventoryStringBuilder(LLUUID folderID, LLUUID parentID) | ||
1697 | { | ||
1698 | BuildString += "\tinv_object\t0\n\t{\n"; | ||
1699 | AddNameValueLine("obj_id", folderID.ToString()); | ||
1700 | AddNameValueLine("parent_id", parentID.ToString()); | ||
1701 | AddNameValueLine("type", "category"); | ||
1702 | AddNameValueLine("name", "Contents"); | ||
1703 | AddSectionEnd(); | ||
1704 | } | ||
1705 | |||
1706 | public void AddItemStart() | ||
1707 | { | ||
1708 | BuildString += "\tinv_item\t0\n"; | ||
1709 | BuildString += "\t{\n"; | ||
1710 | } | ||
1711 | |||
1712 | public void AddPermissionsStart() | ||
1713 | { | ||
1714 | BuildString += "\tpermissions 0\n"; | ||
1715 | BuildString += "\t{\n"; | ||
1716 | } | ||
1717 | |||
1718 | public void AddSectionEnd() | ||
1719 | { | ||
1720 | BuildString += "\t}\n"; | ||
1721 | } | ||
1722 | |||
1723 | public void AddLine(string addLine) | ||
1724 | { | ||
1725 | BuildString += addLine; | ||
1726 | } | ||
1727 | |||
1728 | public void AddNameValueLine(string name, string value) | ||
1729 | { | ||
1730 | BuildString += "\t\t"; | ||
1731 | BuildString += name + "\t"; | ||
1732 | BuildString += value + "\n"; | ||
1733 | } | ||
1734 | |||
1735 | public void Close() | ||
1736 | { | ||
1737 | } | ||
1738 | } | ||
1739 | } | 1535 | } |
1740 | } | 1536 | } |