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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index c711150..5e62082 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -211,6 +211,8 @@ namespace OpenSim.Region.Environment.Scenes
211 this.AngularVelocity = new LLVector3(0, 0, 0); 211 this.AngularVelocity = new LLVector3(0, 0, 0);
212 this.Acceleration = new LLVector3(0, 0, 0); 212 this.Acceleration = new LLVector3(0, 0, 0);
213 213
214
215
214 //temporary code just so the m_flags field doesn't give a compiler warning 216 //temporary code just so the m_flags field doesn't give a compiler warning
215 if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop) 217 if (m_flags == LLObject.ObjectFlags.AllowInventoryDrop)
216 { 218 {