diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index c0cfe9f..051884d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -60,14 +60,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
60 | 60 | ||
61 | [XmlIgnore] public PhysicsActor PhysActor = null; | 61 | [XmlIgnore] public PhysicsActor PhysActor = null; |
62 | 62 | ||
63 | // Holds in memory prim inventory | 63 | /// <summary> |
64 | protected Dictionary<LLUUID, TaskInventoryItem> m_taskInventory | 64 | /// Holds in memory prim inventory |
65 | /// </summary> | ||
66 | protected IDictionary<LLUUID, TaskInventoryItem> m_taskInventory | ||
65 | = new Dictionary<LLUUID, TaskInventoryItem>(); | 67 | = new Dictionary<LLUUID, TaskInventoryItem>(); |
66 | 68 | ||
67 | [XmlIgnore] | 69 | [XmlIgnore] |
68 | public Dictionary<LLUUID, TaskInventoryItem> TaskInventory | 70 | /// <summary> |
71 | /// Not really ideal to allow this to be set, but currently expedient for inserting a prim inventory | ||
72 | /// from persistence. | ||
73 | /// </summary> | ||
74 | public IDictionary<LLUUID, TaskInventoryItem> TaskInventory | ||
69 | { | 75 | { |
70 | get { return m_taskInventory; } | 76 | get { return m_taskInventory; } |
77 | set { m_taskInventory = value; } | ||
71 | } | 78 | } |
72 | 79 | ||
73 | public LLUUID LastOwnerID; | 80 | public LLUUID LastOwnerID; |