diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index deacd18..468def0 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -678,7 +678,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
678 | 678 | ||
679 | public void AddFullUpdateToAllAvatars() | 679 | public void AddFullUpdateToAllAvatars() |
680 | { | 680 | { |
681 | List<ScenePresence> avatars = m_parentGroup.RequestSceneAvatars(); | 681 | List<ScenePresence> avatars = m_parentGroup.GetScenePresences(); |
682 | for (int i = 0; i < avatars.Count; i++) | 682 | for (int i = 0; i < avatars.Count; i++) |
683 | { | 683 | { |
684 | avatars[i].AddFullPart(this); | 684 | avatars[i].AddFullPart(this); |
@@ -697,7 +697,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
697 | /// </summary> | 697 | /// </summary> |
698 | public void SendFullUpdateToAllClients() | 698 | public void SendFullUpdateToAllClients() |
699 | { | 699 | { |
700 | List<ScenePresence> avatars = m_parentGroup.RequestSceneAvatars(); | 700 | List<ScenePresence> avatars = m_parentGroup.GetScenePresences(); |
701 | for (int i = 0; i < avatars.Count; i++) | 701 | for (int i = 0; i < avatars.Count; i++) |
702 | { | 702 | { |
703 | m_parentGroup.SendPartFullUpdate(avatars[i].ControllingClient, this); | 703 | m_parentGroup.SendPartFullUpdate(avatars[i].ControllingClient, this); |
@@ -742,7 +742,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
742 | /// Terse updates | 742 | /// Terse updates |
743 | public void AddTerseUpdateToAllAvatars() | 743 | public void AddTerseUpdateToAllAvatars() |
744 | { | 744 | { |
745 | List<ScenePresence> avatars = m_parentGroup.RequestSceneAvatars(); | 745 | List<ScenePresence> avatars = m_parentGroup.GetScenePresences(); |
746 | for (int i = 0; i < avatars.Count; i++) | 746 | for (int i = 0; i < avatars.Count; i++) |
747 | { | 747 | { |
748 | avatars[i].AddTersePart(this); | 748 | avatars[i].AddTersePart(this); |
@@ -761,7 +761,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
761 | /// </summary> | 761 | /// </summary> |
762 | public void SendTerseUpdateToAllClients() | 762 | public void SendTerseUpdateToAllClients() |
763 | { | 763 | { |
764 | List<ScenePresence> avatars = m_parentGroup.RequestSceneAvatars(); | 764 | List<ScenePresence> avatars = m_parentGroup.GetScenePresences(); |
765 | for (int i = 0; i < avatars.Count; i++) | 765 | for (int i = 0; i < avatars.Count; i++) |
766 | { | 766 | { |
767 | m_parentGroup.SendPartTerseUpdate(avatars[i].ControllingClient, this); | 767 | m_parentGroup.SendPartTerseUpdate(avatars[i].ControllingClient, this); |