diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 60ea480..660deaf 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -327,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
327 | } | 327 | } |
328 | else | 328 | else |
329 | { | 329 | { |
330 | // Child prim we have to calculate it's world rotation | 330 | // Child prim we have to calculate it's world rotationwel |
331 | LLQuaternion resultingrotation = GetWorldRotation(); | 331 | LLQuaternion resultingrotation = GetWorldRotation(); |
332 | PhysActor.Orientation = new Quaternion(resultingrotation.W, resultingrotation.X, resultingrotation.Y, resultingrotation.Z); | 332 | PhysActor.Orientation = new Quaternion(resultingrotation.W, resultingrotation.X, resultingrotation.Y, resultingrotation.Z); |
333 | //MainLog.Instance.Verbose("PART", "RO2:" + PhysActor.Orientation.ToString()); | 333 | //MainLog.Instance.Verbose("PART", "RO2:" + PhysActor.Orientation.ToString()); |