diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index de5da40..ce7497d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -1048,7 +1048,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1048 | Vector3 normalpart = ipoint - vAbsolutePosition; | 1048 | Vector3 normalpart = ipoint - vAbsolutePosition; |
1049 | returnresult.normal = normalpart / normalpart.Length; | 1049 | returnresult.normal = normalpart / normalpart.Length; |
1050 | 1050 | ||
1051 | // It's funny how the LLVector3 object has a Distance function, but the Axiom.Math object doesnt. | 1051 | // It's funny how the LLVector3 object has a Distance function, but the Axiom.Math object doesn't. |
1052 | // I can write a function to do it.. but I like the fact that this one is Static. | 1052 | // I can write a function to do it.. but I like the fact that this one is Static. |
1053 | 1053 | ||
1054 | LLVector3 distanceConvert1 = new LLVector3(iray.Origin.x, iray.Origin.y, iray.Origin.z); | 1054 | LLVector3 distanceConvert1 = new LLVector3(iray.Origin.x, iray.Origin.y, iray.Origin.z); |