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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 6cd0bae..18322ee 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -766,19 +766,19 @@ namespace OpenSim.Region.Environment.Scenes
766 { 766 {
767 ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar); 767 ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar);
768 Vector3 detachedpos = new Vector3(127f,127f,127f); 768 Vector3 detachedpos = new Vector3(127f,127f,127f);
769 if (avatar != null) 769 if (avatar == null)
770 { 770 return;
771 detachedpos = avatar.AbsolutePosition; 771
772 avatar.RemoveAttachment(this); 772 detachedpos = avatar.AbsolutePosition;
773 } 773
774 AbsolutePosition = detachedpos; 774 AbsolutePosition = detachedpos;
775 m_rootPart.AttachedAvatar = UUID.Zero; 775 m_rootPart.AttachedAvatar = UUID.Zero;
776 m_rootPart.SetParentLocalId(0); 776 m_rootPart.SetParentLocalId(0);
777 SetAttachmentPoint((byte)0); 777 SetAttachmentPoint((byte)0);
778 m_rootPart.IsAttachment = false;
779 m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim); 778 m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim);
780 HasGroupChanged = true; 779 HasGroupChanged = true;
781 AttachToBackup(); 780 AttachToBackup();
781 m_scene.EventManager.TriggerParcelPrimCountTainted();
782 m_rootPart.ScheduleFullUpdate(); 782 m_rootPart.ScheduleFullUpdate();
783 m_rootPart.ClearUndoState(); 783 m_rootPart.ClearUndoState();
784 } 784 }