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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 3fc7aec..94b6797 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes
636 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) 636 public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags)
637 { 637 {
638 //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); 638 //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags);
639 ObjectPropertiesFamilyPacket objPropFamilyPack = new ObjectPropertiesFamilyPacket(); 639 ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket) PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily);
640 // TODO: don't create new blocks if recycling an old packet 640 // TODO: don't create new blocks if recycling an old packet
641 641
642 ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); 642 ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock();
@@ -1045,7 +1045,7 @@ namespace OpenSim.Region.Environment.Scenes
1045 /// <param name="client"></param> 1045 /// <param name="client"></param>
1046 public void GetProperites(IClientAPI client) 1046 public void GetProperites(IClientAPI client)
1047 { 1047 {
1048 ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); 1048 ObjectPropertiesPacket proper = (ObjectPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ObjectProperties);
1049 // TODO: don't create new blocks if recycling an old packet 1049 // TODO: don't create new blocks if recycling an old packet
1050 1050
1051 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; 1051 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];