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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 69ef9b4..71e1536 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -950,7 +950,7 @@ namespace OpenSim.Region.Environment.Scenes
950 if (objectGroup.RootPart.UpdateFlag > 0) 950 if (objectGroup.RootPart.UpdateFlag > 0)
951 { 951 {
952 // I've never actually seen this happen, though I think it's theoretically possible 952 // I've never actually seen this happen, though I think it's theoretically possible
953 m_log.ErrorFormat( 953 m_log.WarnFormat(
954 "[SCENE OBJECT GROUP]: Aborted linking {0}, {1} to {2}, {3} as it has yet to finish delinking", 954 "[SCENE OBJECT GROUP]: Aborted linking {0}, {1} to {2}, {3} as it has yet to finish delinking",
955 objectGroup.RootPart.Name, objectGroup.RootPart.UUID, RootPart.Name, RootPart.UUID); 955 objectGroup.RootPart.Name, objectGroup.RootPart.UUID, RootPart.Name, RootPart.UUID);
956 956