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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index a745d9c..3b146ea 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1593,7 +1593,10 @@ namespace OpenSim.Region.Environment.Scenes
1593 part.UpdateMovement(); 1593 part.UpdateMovement();
1594 } 1594 }
1595 } 1595 }
1596 1596 public float GetTimeDilation()
1597 {
1598 return m_scene.TimeDilation;
1599 }
1597 /// <summary> 1600 /// <summary>
1598 /// Added as a way for the storage provider to reset the scene, 1601 /// Added as a way for the storage provider to reset the scene,
1599 /// most likely a better way to do this sort of thing but for now... 1602 /// most likely a better way to do this sort of thing but for now...