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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs66
1 files changed, 34 insertions, 32 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 1bddf25..0956f74 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -38,6 +38,8 @@ namespace OpenSim.Region.Environment.Scenes
38{ 38{
39 public partial class SceneObjectGroup : EntityBase 39 public partial class SceneObjectGroup : EntityBase
40 { 40 {
41 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
42
41 /// <summary> 43 /// <summary>
42 /// Start a given script. 44 /// Start a given script.
43 /// </summary> 45 /// </summary>
@@ -53,10 +55,10 @@ namespace OpenSim.Region.Environment.Scenes
53 } 55 }
54 else 56 else
55 { 57 {
56 MainLog.Instance.Error( 58 m_log.Error(String.Format(
57 "PRIMINVENTORY", 59 "[PRIMINVENTORY]: " +
58 "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", 60 "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}",
59 localID, Name, UUID, itemID); 61 localID, Name, UUID, itemID));
60 } 62 }
61 } 63 }
62 64
@@ -74,10 +76,10 @@ namespace OpenSim.Region.Environment.Scenes
74// } 76// }
75// else 77// else
76// { 78// {
77// MainLog.Instance.Error( 79// m_log.Error(String.Format(
78// "PRIMINVENTORY", 80// "[PRIMINVENTORY]: " +
79// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", 81// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}",
80// localID, Name, UUID, itemID); 82// localID, Name, UUID, itemID));
81// } 83// }
82// } 84// }
83 85
@@ -106,10 +108,10 @@ namespace OpenSim.Region.Environment.Scenes
106 } 108 }
107 else 109 else
108 { 110 {
109 MainLog.Instance.Error( 111 m_log.Error(String.Format(
110 "PRIMINVENTORY", 112 "[PRIMINVENTORY]: " +
111 "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}", 113 "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}",
112 partID, Name, UUID, itemID); 114 partID, Name, UUID, itemID));
113 } 115 }
114 } 116 }
115 117
@@ -127,10 +129,10 @@ namespace OpenSim.Region.Environment.Scenes
127 } 129 }
128 else 130 else
129 { 131 {
130 MainLog.Instance.Error( 132 m_log.Error(String.Format(
131 "PRIMINVENTORY", 133 "[PRIMINVENTORY]: " +
132 "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", 134 "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory",
133 localID, Name, UUID); 135 localID, Name, UUID));
134 } 136 }
135 return false; 137 return false;
136 } 138 }
@@ -144,10 +146,10 @@ namespace OpenSim.Region.Environment.Scenes
144 } 146 }
145 else 147 else
146 { 148 {
147 MainLog.Instance.Error( 149 m_log.Error(String.Format(
148 "PRIMINVENTORY", 150 "[PRIMINVENTORY]: " +
149 "Couldn't find part {0} in object group {1}, {2} to request inventory data", 151 "Couldn't find part {0} in object group {1}, {2} to request inventory data",
150 localID, Name, UUID); 152 localID, Name, UUID));
151 } 153 }
152 } 154 }
153 155
@@ -183,10 +185,10 @@ namespace OpenSim.Region.Environment.Scenes
183 } 185 }
184 else 186 else
185 { 187 {
186 MainLog.Instance.Error( 188 m_log.Error(String.Format(
187 "PRIMINVENTORY", 189 "[PRIMINVENTORY]: " +
188 "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}", 190 "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}",
189 localID, Name, UUID, newItemId); 191 localID, Name, UUID, newItemId));
190 } 192 }
191 193
192 return false; 194 return false;
@@ -207,10 +209,10 @@ namespace OpenSim.Region.Environment.Scenes
207 } 209 }
208 else 210 else
209 { 211 {
210 MainLog.Instance.Error( 212 m_log.Error(String.Format(
211 "PRIMINVENTORY", 213 "[PRIMINVENTORY]: " +
212 "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}", 214 "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}",
213 primID, part.Name, part.UUID, itemID); 215 primID, part.Name, part.UUID, itemID));
214 } 216 }
215 217
216 return null; 218 return null;
@@ -233,10 +235,10 @@ namespace OpenSim.Region.Environment.Scenes
233 } 235 }
234 else 236 else
235 { 237 {
236 MainLog.Instance.Error( 238 m_log.Error(String.Format(
237 "PRIMINVENTORY", 239 "[PRIMINVENTORY]: " +
238 "Couldn't find prim ID {0} to update item {1}, {2}", 240 "Couldn't find prim ID {0} to update item {1}, {2}",
239 item.ParentPartID, item.Name, item.ItemID); 241 item.ParentPartID, item.Name, item.ItemID));
240 } 242 }
241 243
242 return false; 244 return false;