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Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObject.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject.cs | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs new file mode 100644 index 0000000..ecd2dee --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using libsecondlife; | ||
31 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Interfaces; | ||
33 | using OpenSim.Physics.Manager; | ||
34 | |||
35 | namespace OpenSim.Region.Environment.Scenes | ||
36 | { | ||
37 | public class SceneObject : EntityBase | ||
38 | { | ||
39 | private Encoding enc = Encoding.ASCII; | ||
40 | private Dictionary<LLUUID, Primitive> ChildPrimitives = new Dictionary<LLUUID, Primitive>(); //list of all primitive id's that are part of this group | ||
41 | public Primitive rootPrimitive; | ||
42 | private new Scene m_world; | ||
43 | protected ulong m_regionHandle; | ||
44 | |||
45 | private bool physicsEnabled = false; | ||
46 | private PhysicsScene m_PhysScene; | ||
47 | private PhysicsActor m_PhysActor; | ||
48 | |||
49 | public LLUUID rootUUID | ||
50 | { | ||
51 | get | ||
52 | { | ||
53 | this.uuid = this.rootPrimitive.uuid; | ||
54 | return this.uuid; | ||
55 | } | ||
56 | } | ||
57 | |||
58 | public uint rootLocalID | ||
59 | { | ||
60 | get | ||
61 | { | ||
62 | this.m_localId = this.rootPrimitive.LocalId; | ||
63 | return this.LocalId; | ||
64 | } | ||
65 | } | ||
66 | |||
67 | /// <summary> | ||
68 | /// | ||
69 | /// </summary> | ||
70 | public SceneObject(ulong regionHandle, Scene world, ObjectAddPacket addPacket, LLUUID ownerID, uint localID) | ||
71 | { | ||
72 | m_regionHandle = regionHandle; | ||
73 | m_world = world; | ||
74 | this.Pos = addPacket.ObjectData.RayEnd; | ||
75 | this.CreateRootFromPacket(addPacket, ownerID, localID); | ||
76 | } | ||
77 | |||
78 | /// <summary> | ||
79 | /// | ||
80 | /// </summary> | ||
81 | /// <remarks>Need a null constructor for duplication</remarks> | ||
82 | public SceneObject() | ||
83 | { | ||
84 | |||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// | ||
89 | /// </summary> | ||
90 | /// <param name="addPacket"></param> | ||
91 | /// <param name="agentID"></param> | ||
92 | /// <param name="localID"></param> | ||
93 | public void CreateRootFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
94 | { | ||
95 | this.rootPrimitive = new Primitive( this.m_regionHandle, this.m_world, addPacket, agentID, localID, true, this, this); | ||
96 | this.children.Add(rootPrimitive); | ||
97 | this.ChildPrimitives.Add(this.rootUUID, this.rootPrimitive); | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// | ||
102 | /// </summary> | ||
103 | /// <param name="data"></param> | ||
104 | public void CreateFromBytes(byte[] data) | ||
105 | { | ||
106 | |||
107 | } | ||
108 | |||
109 | /// <summary> | ||
110 | /// | ||
111 | /// </summary> | ||
112 | /// <returns>A complete copy of the object</returns> | ||
113 | public SceneObject Copy() | ||
114 | { | ||
115 | SceneObject dupe = new SceneObject(); | ||
116 | |||
117 | Primitive newRoot = this.rootPrimitive.Copy((EntityBase)dupe, dupe); | ||
118 | |||
119 | foreach (EntityBase child in this.children) | ||
120 | { | ||
121 | EntityBase newChild = child.Copy(); | ||
122 | dupe.children.Add(newChild); | ||
123 | } | ||
124 | |||
125 | return dupe; | ||
126 | } | ||
127 | |||
128 | /// <summary> | ||
129 | /// | ||
130 | /// </summary> | ||
131 | public void DeleteAllChildren() | ||
132 | { | ||
133 | this.children.Clear(); | ||
134 | this.ChildPrimitives.Clear(); | ||
135 | this.rootPrimitive = null; | ||
136 | } | ||
137 | |||
138 | /// <summary> | ||
139 | /// | ||
140 | /// </summary> | ||
141 | /// <param name="primObject"></param> | ||
142 | public void AddNewChildPrims(SceneObject primObject) | ||
143 | { | ||
144 | this.rootPrimitive.AddNewChildren(primObject); | ||
145 | } | ||
146 | |||
147 | public void AddChildToList(Primitive prim) | ||
148 | { | ||
149 | if (!this.ChildPrimitives.ContainsKey(prim.uuid)) | ||
150 | { | ||
151 | this.ChildPrimitives.Add(prim.uuid, prim); | ||
152 | } | ||
153 | } | ||
154 | /// <summary> | ||
155 | /// | ||
156 | /// </summary> | ||
157 | /// <param name="primID"></param> | ||
158 | /// <returns></returns> | ||
159 | public Primitive HasChildPrim(LLUUID primID) | ||
160 | { | ||
161 | if (this.ChildPrimitives.ContainsKey(primID)) | ||
162 | { | ||
163 | return this.ChildPrimitives[primID]; | ||
164 | } | ||
165 | |||
166 | return null; | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// | ||
171 | /// </summary> | ||
172 | /// <param name="localID"></param> | ||
173 | /// <returns></returns> | ||
174 | public Primitive HasChildPrim(uint localID) | ||
175 | { | ||
176 | Primitive returnPrim = null; | ||
177 | foreach (Primitive prim in this.ChildPrimitives.Values) | ||
178 | { | ||
179 | if (prim.LocalId == localID) | ||
180 | { | ||
181 | returnPrim = prim; | ||
182 | break; | ||
183 | } | ||
184 | } | ||
185 | return returnPrim; | ||
186 | } | ||
187 | |||
188 | public void SendAllChildPrimsToClient(IClientAPI client) | ||
189 | { | ||
190 | this.rootPrimitive.SendFullUpdateForAllChildren(client); | ||
191 | } | ||
192 | |||
193 | /// <summary> | ||
194 | /// | ||
195 | /// </summary> | ||
196 | public override void BackUp() | ||
197 | { | ||
198 | |||
199 | } | ||
200 | |||
201 | /// <summary> | ||
202 | /// | ||
203 | /// </summary> | ||
204 | /// <param name="offset"></param> | ||
205 | /// <param name="pos"></param> | ||
206 | /// <param name="remoteClient"></param> | ||
207 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
208 | { | ||
209 | this.rootPrimitive.Pos = pos ; | ||
210 | this.rootPrimitive.SendTerseUpdateForAllChildren(remoteClient); | ||
211 | } | ||
212 | |||
213 | /// <summary> | ||
214 | /// | ||
215 | /// </summary> | ||
216 | /// <param name="client"></param> | ||
217 | public void GetProperites(IClientAPI client) | ||
218 | { | ||
219 | ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); | ||
220 | proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; | ||
221 | proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock(); | ||
222 | proper.ObjectData[0].ItemID = LLUUID.Zero; | ||
223 | proper.ObjectData[0].CreationDate = (ulong)this.rootPrimitive.CreationDate; | ||
224 | proper.ObjectData[0].CreatorID = this.rootPrimitive.CreatorID; | ||
225 | proper.ObjectData[0].FolderID = LLUUID.Zero; | ||
226 | proper.ObjectData[0].FromTaskID = LLUUID.Zero; | ||
227 | proper.ObjectData[0].GroupID = LLUUID.Zero; | ||
228 | proper.ObjectData[0].InventorySerial = 0; | ||
229 | proper.ObjectData[0].LastOwnerID = this.rootPrimitive.LastOwnerID; | ||
230 | proper.ObjectData[0].ObjectID = this.rootUUID; | ||
231 | proper.ObjectData[0].OwnerID = this.rootPrimitive.OwnerID; | ||
232 | proper.ObjectData[0].TouchName = enc.GetBytes(this.rootPrimitive.TouchName + "\0"); | ||
233 | proper.ObjectData[0].TextureID = new byte[0]; | ||
234 | proper.ObjectData[0].SitName = enc.GetBytes(this.rootPrimitive.SitName +"\0") ; | ||
235 | proper.ObjectData[0].Name = enc.GetBytes(this.rootPrimitive.Name +"\0"); | ||
236 | proper.ObjectData[0].Description = enc.GetBytes(this.rootPrimitive.Description +"\0"); | ||
237 | proper.ObjectData[0].OwnerMask = this.rootPrimitive.OwnerMask; | ||
238 | proper.ObjectData[0].NextOwnerMask = this.rootPrimitive.NextOwnerMask; | ||
239 | proper.ObjectData[0].GroupMask = this.rootPrimitive.GroupMask; | ||
240 | proper.ObjectData[0].EveryoneMask = this.rootPrimitive.EveryoneMask; | ||
241 | proper.ObjectData[0].BaseMask = this.rootPrimitive.BaseMask; | ||
242 | |||
243 | client.OutPacket(proper); | ||
244 | } | ||
245 | } | ||
246 | } | ||