diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | 160 |
1 files changed, 80 insertions, 80 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs index a0e0a37..a2a4b2d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
34 | 34 | ||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
45 | 45 | ||
46 | #region Object Permission Checks | 46 | #region Object Permission Checks |
47 | 47 | ||
48 | public delegate uint GenerateClientFlags(LLUUID userID, LLUUID objectIDID); | 48 | public delegate uint GenerateClientFlags(UUID userID, UUID objectIDID); |
49 | private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>(); | 49 | private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>(); |
50 | 50 | ||
51 | public void addGenerateClientFlags(GenerateClientFlags delegateFunc) | 51 | public void addGenerateClientFlags(GenerateClientFlags delegateFunc) |
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
60 | GenerateClientFlagsCheckFunctions.Remove(delegateFunc); | 60 | GenerateClientFlagsCheckFunctions.Remove(delegateFunc); |
61 | } | 61 | } |
62 | 62 | ||
63 | public uint ExternalChecksGenerateClientFlags(LLUUID userID, LLUUID objectID) | 63 | public uint ExternalChecksGenerateClientFlags(UUID userID, UUID objectID) |
64 | { | 64 | { |
65 | SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); | 65 | SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); |
66 | 66 | ||
@@ -68,14 +68,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
68 | return 0; | 68 | return 0; |
69 | 69 | ||
70 | uint perms=part.GetEffectiveObjectFlags() | | 70 | uint perms=part.GetEffectiveObjectFlags() | |
71 | (uint)LLObject.ObjectFlags.ObjectModify | | 71 | (uint)PrimFlags.ObjectModify | |
72 | (uint)LLObject.ObjectFlags.ObjectCopy | | 72 | (uint)PrimFlags.ObjectCopy | |
73 | (uint)LLObject.ObjectFlags.ObjectMove | | 73 | (uint)PrimFlags.ObjectMove | |
74 | (uint)LLObject.ObjectFlags.ObjectTransfer | | 74 | (uint)PrimFlags.ObjectTransfer | |
75 | (uint)LLObject.ObjectFlags.ObjectYouOwner | | 75 | (uint)PrimFlags.ObjectYouOwner | |
76 | (uint)LLObject.ObjectFlags.ObjectAnyOwner | | 76 | (uint)PrimFlags.ObjectAnyOwner | |
77 | (uint)LLObject.ObjectFlags.ObjectOwnerModify | | 77 | (uint)PrimFlags.ObjectOwnerModify | |
78 | (uint)LLObject.ObjectFlags.ObjectYouOfficer; | 78 | (uint)PrimFlags.ObjectYouOfficer; |
79 | 79 | ||
80 | foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) | 80 | foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) |
81 | { | 81 | { |
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
162 | } | 162 | } |
163 | 163 | ||
164 | #region REZ OBJECT | 164 | #region REZ OBJECT |
165 | public delegate bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene); | 165 | public delegate bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene); |
166 | private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); | 166 | private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); |
167 | 167 | ||
168 | public void addCheckRezObject(CanRezObject delegateFunc) | 168 | public void addCheckRezObject(CanRezObject delegateFunc) |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
177 | CanRezObjectCheckFunctions.Remove(delegateFunc); | 177 | CanRezObjectCheckFunctions.Remove(delegateFunc); |
178 | } | 178 | } |
179 | 179 | ||
180 | public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) | 180 | public bool ExternalChecksCanRezObject(int objectCount, UUID owner, Vector3 objectPosition) |
181 | { | 181 | { |
182 | foreach (CanRezObject check in CanRezObjectCheckFunctions) | 182 | foreach (CanRezObject check in CanRezObjectCheckFunctions) |
183 | { | 183 | { |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
192 | #endregion | 192 | #endregion |
193 | 193 | ||
194 | #region DELETE OBJECT | 194 | #region DELETE OBJECT |
195 | public delegate bool CanDeleteObject(LLUUID objectID, LLUUID deleter, Scene scene); | 195 | public delegate bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene); |
196 | private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>(); | 196 | private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>(); |
197 | 197 | ||
198 | public void addCheckDeleteObject(CanDeleteObject delegateFunc) | 198 | public void addCheckDeleteObject(CanDeleteObject delegateFunc) |
@@ -207,7 +207,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
207 | CanDeleteObjectCheckFunctions.Remove(delegateFunc); | 207 | CanDeleteObjectCheckFunctions.Remove(delegateFunc); |
208 | } | 208 | } |
209 | 209 | ||
210 | public bool ExternalChecksCanDeleteObject(LLUUID objectID, LLUUID deleter) | 210 | public bool ExternalChecksCanDeleteObject(UUID objectID, UUID deleter) |
211 | { | 211 | { |
212 | foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) | 212 | foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) |
213 | { | 213 | { |
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
222 | #endregion | 222 | #endregion |
223 | 223 | ||
224 | #region TAKE OBJECT | 224 | #region TAKE OBJECT |
225 | public delegate bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene); | 225 | public delegate bool CanTakeObject(UUID objectID, UUID stealer, Scene scene); |
226 | private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>(); | 226 | private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>(); |
227 | 227 | ||
228 | public void addCheckTakeObject(CanTakeObject delegateFunc) | 228 | public void addCheckTakeObject(CanTakeObject delegateFunc) |
@@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
237 | CanTakeObjectCheckFunctions.Remove(delegateFunc); | 237 | CanTakeObjectCheckFunctions.Remove(delegateFunc); |
238 | } | 238 | } |
239 | 239 | ||
240 | public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID AvatarTakingUUID) | 240 | public bool ExternalChecksCanTakeObject(UUID objectID, UUID AvatarTakingUUID) |
241 | { | 241 | { |
242 | foreach (CanTakeObject check in CanTakeObjectCheckFunctions) | 242 | foreach (CanTakeObject check in CanTakeObjectCheckFunctions) |
243 | { | 243 | { |
@@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
252 | #endregion | 252 | #endregion |
253 | 253 | ||
254 | #region TAKE COPY OBJECT | 254 | #region TAKE COPY OBJECT |
255 | public delegate bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene); | 255 | public delegate bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene); |
256 | private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>(); | 256 | private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>(); |
257 | 257 | ||
258 | public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) | 258 | public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) |
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
267 | CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); | 267 | CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); |
268 | } | 268 | } |
269 | 269 | ||
270 | public bool ExternalChecksCanTakeCopyObject(LLUUID objectID, LLUUID userID) | 270 | public bool ExternalChecksCanTakeCopyObject(UUID objectID, UUID userID) |
271 | { | 271 | { |
272 | foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) | 272 | foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) |
273 | { | 273 | { |
@@ -282,7 +282,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
282 | #endregion | 282 | #endregion |
283 | 283 | ||
284 | #region DUPLICATE OBJECT | 284 | #region DUPLICATE OBJECT |
285 | public delegate bool CanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition); | 285 | public delegate bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition); |
286 | private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>(); | 286 | private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>(); |
287 | 287 | ||
288 | public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) | 288 | public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) |
@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
297 | CanDuplicateObjectCheckFunctions.Remove(delegateFunc); | 297 | CanDuplicateObjectCheckFunctions.Remove(delegateFunc); |
298 | } | 298 | } |
299 | 299 | ||
300 | public bool ExternalChecksCanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, LLVector3 objectPosition) | 300 | public bool ExternalChecksCanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition) |
301 | { | 301 | { |
302 | foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) | 302 | foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) |
303 | { | 303 | { |
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
312 | #endregion | 312 | #endregion |
313 | 313 | ||
314 | #region EDIT OBJECT | 314 | #region EDIT OBJECT |
315 | public delegate bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene); | 315 | public delegate bool CanEditObject(UUID objectID, UUID editorID, Scene scene); |
316 | private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>(); | 316 | private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>(); |
317 | 317 | ||
318 | public void addCheckEditObject(CanEditObject delegateFunc) | 318 | public void addCheckEditObject(CanEditObject delegateFunc) |
@@ -327,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
327 | CanEditObjectCheckFunctions.Remove(delegateFunc); | 327 | CanEditObjectCheckFunctions.Remove(delegateFunc); |
328 | } | 328 | } |
329 | 329 | ||
330 | public bool ExternalChecksCanEditObject(LLUUID objectID, LLUUID editorID) | 330 | public bool ExternalChecksCanEditObject(UUID objectID, UUID editorID) |
331 | { | 331 | { |
332 | foreach (CanEditObject check in CanEditObjectCheckFunctions) | 332 | foreach (CanEditObject check in CanEditObjectCheckFunctions) |
333 | { | 333 | { |
@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
342 | #endregion | 342 | #endregion |
343 | 343 | ||
344 | #region MOVE OBJECT | 344 | #region MOVE OBJECT |
345 | public delegate bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene); | 345 | public delegate bool CanMoveObject(UUID objectID, UUID moverID, Scene scene); |
346 | private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>(); | 346 | private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>(); |
347 | 347 | ||
348 | public void addCheckMoveObject(CanMoveObject delegateFunc) | 348 | public void addCheckMoveObject(CanMoveObject delegateFunc) |
@@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
357 | CanMoveObjectCheckFunctions.Remove(delegateFunc); | 357 | CanMoveObjectCheckFunctions.Remove(delegateFunc); |
358 | } | 358 | } |
359 | 359 | ||
360 | public bool ExternalChecksCanMoveObject(LLUUID objectID, LLUUID moverID) | 360 | public bool ExternalChecksCanMoveObject(UUID objectID, UUID moverID) |
361 | { | 361 | { |
362 | foreach (CanMoveObject check in CanMoveObjectCheckFunctions) | 362 | foreach (CanMoveObject check in CanMoveObjectCheckFunctions) |
363 | { | 363 | { |
@@ -372,7 +372,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
372 | #endregion | 372 | #endregion |
373 | 373 | ||
374 | #region OBJECT ENTRY | 374 | #region OBJECT ENTRY |
375 | public delegate bool CanObjectEntry(LLUUID objectID, LLVector3 newPoint, Scene scene); | 375 | public delegate bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene); |
376 | private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>(); | 376 | private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>(); |
377 | 377 | ||
378 | public void addCheckObjectEntry(CanObjectEntry delegateFunc) | 378 | public void addCheckObjectEntry(CanObjectEntry delegateFunc) |
@@ -387,7 +387,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
387 | CanObjectEntryCheckFunctions.Remove(delegateFunc); | 387 | CanObjectEntryCheckFunctions.Remove(delegateFunc); |
388 | } | 388 | } |
389 | 389 | ||
390 | public bool ExternalChecksCanObjectEntry(LLUUID objectID, LLVector3 newPoint) | 390 | public bool ExternalChecksCanObjectEntry(UUID objectID, Vector3 newPoint) |
391 | { | 391 | { |
392 | foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) | 392 | foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) |
393 | { | 393 | { |
@@ -402,7 +402,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
402 | #endregion | 402 | #endregion |
403 | 403 | ||
404 | #region RETURN OBJECT | 404 | #region RETURN OBJECT |
405 | public delegate bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene); | 405 | public delegate bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene); |
406 | private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>(); | 406 | private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>(); |
407 | 407 | ||
408 | public void addCheckReturnObject(CanReturnObject delegateFunc) | 408 | public void addCheckReturnObject(CanReturnObject delegateFunc) |
@@ -417,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
417 | CanReturnObjectCheckFunctions.Remove(delegateFunc); | 417 | CanReturnObjectCheckFunctions.Remove(delegateFunc); |
418 | } | 418 | } |
419 | 419 | ||
420 | public bool ExternalChecksCanReturnObject(LLUUID objectID, LLUUID returnerID) | 420 | public bool ExternalChecksCanReturnObject(UUID objectID, UUID returnerID) |
421 | { | 421 | { |
422 | foreach (CanReturnObject check in CanReturnObjectCheckFunctions) | 422 | foreach (CanReturnObject check in CanReturnObjectCheckFunctions) |
423 | { | 423 | { |
@@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
432 | #endregion | 432 | #endregion |
433 | 433 | ||
434 | #region INSTANT MESSAGE | 434 | #region INSTANT MESSAGE |
435 | public delegate bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene); | 435 | public delegate bool CanInstantMessage(UUID user, UUID target, Scene startScene); |
436 | private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>(); | 436 | private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>(); |
437 | 437 | ||
438 | public void addCheckInstantMessage(CanInstantMessage delegateFunc) | 438 | public void addCheckInstantMessage(CanInstantMessage delegateFunc) |
@@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
447 | CanInstantMessageCheckFunctions.Remove(delegateFunc); | 447 | CanInstantMessageCheckFunctions.Remove(delegateFunc); |
448 | } | 448 | } |
449 | 449 | ||
450 | public bool ExternalChecksCanInstantMessage(LLUUID user, LLUUID target) | 450 | public bool ExternalChecksCanInstantMessage(UUID user, UUID target) |
451 | { | 451 | { |
452 | foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) | 452 | foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) |
453 | { | 453 | { |
@@ -462,7 +462,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
462 | #endregion | 462 | #endregion |
463 | 463 | ||
464 | #region INVENTORY TRANSFER | 464 | #region INVENTORY TRANSFER |
465 | public delegate bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene); | 465 | public delegate bool CanInventoryTransfer(UUID user, UUID target, Scene startScene); |
466 | private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>(); | 466 | private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>(); |
467 | 467 | ||
468 | public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) | 468 | public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) |
@@ -477,7 +477,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
477 | CanInventoryTransferCheckFunctions.Remove(delegateFunc); | 477 | CanInventoryTransferCheckFunctions.Remove(delegateFunc); |
478 | } | 478 | } |
479 | 479 | ||
480 | public bool ExternalChecksCanInventoryTransfer(LLUUID user, LLUUID target) | 480 | public bool ExternalChecksCanInventoryTransfer(UUID user, UUID target) |
481 | { | 481 | { |
482 | foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) | 482 | foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) |
483 | { | 483 | { |
@@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
492 | #endregion | 492 | #endregion |
493 | 493 | ||
494 | #region VIEW SCRIPT | 494 | #region VIEW SCRIPT |
495 | public delegate bool CanViewScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 495 | public delegate bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene); |
496 | private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>(); | 496 | private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>(); |
497 | 497 | ||
498 | public void addCheckViewScript(CanViewScript delegateFunc) | 498 | public void addCheckViewScript(CanViewScript delegateFunc) |
@@ -507,7 +507,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
507 | CanViewScriptCheckFunctions.Remove(delegateFunc); | 507 | CanViewScriptCheckFunctions.Remove(delegateFunc); |
508 | } | 508 | } |
509 | 509 | ||
510 | public bool ExternalChecksCanViewScript(LLUUID script, LLUUID objectID, LLUUID user) | 510 | public bool ExternalChecksCanViewScript(UUID script, UUID objectID, UUID user) |
511 | { | 511 | { |
512 | foreach (CanViewScript check in CanViewScriptCheckFunctions) | 512 | foreach (CanViewScript check in CanViewScriptCheckFunctions) |
513 | { | 513 | { |
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
519 | return true; | 519 | return true; |
520 | } | 520 | } |
521 | 521 | ||
522 | public delegate bool CanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 522 | public delegate bool CanViewNotecard(UUID script, UUID objectID, UUID user, Scene scene); |
523 | private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>(); | 523 | private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>(); |
524 | 524 | ||
525 | public void addCheckViewNotecard(CanViewNotecard delegateFunc) | 525 | public void addCheckViewNotecard(CanViewNotecard delegateFunc) |
@@ -534,7 +534,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
534 | CanViewNotecardCheckFunctions.Remove(delegateFunc); | 534 | CanViewNotecardCheckFunctions.Remove(delegateFunc); |
535 | } | 535 | } |
536 | 536 | ||
537 | public bool ExternalChecksCanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user) | 537 | public bool ExternalChecksCanViewNotecard(UUID script, UUID objectID, UUID user) |
538 | { | 538 | { |
539 | foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) | 539 | foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) |
540 | { | 540 | { |
@@ -549,7 +549,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
549 | #endregion | 549 | #endregion |
550 | 550 | ||
551 | #region EDIT SCRIPT | 551 | #region EDIT SCRIPT |
552 | public delegate bool CanEditScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 552 | public delegate bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene); |
553 | private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>(); | 553 | private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>(); |
554 | 554 | ||
555 | public void addCheckEditScript(CanEditScript delegateFunc) | 555 | public void addCheckEditScript(CanEditScript delegateFunc) |
@@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
564 | CanEditScriptCheckFunctions.Remove(delegateFunc); | 564 | CanEditScriptCheckFunctions.Remove(delegateFunc); |
565 | } | 565 | } |
566 | 566 | ||
567 | public bool ExternalChecksCanEditScript(LLUUID script, LLUUID objectID, LLUUID user) | 567 | public bool ExternalChecksCanEditScript(UUID script, UUID objectID, UUID user) |
568 | { | 568 | { |
569 | foreach (CanEditScript check in CanEditScriptCheckFunctions) | 569 | foreach (CanEditScript check in CanEditScriptCheckFunctions) |
570 | { | 570 | { |
@@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
576 | return true; | 576 | return true; |
577 | } | 577 | } |
578 | 578 | ||
579 | public delegate bool CanEditNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene); | 579 | public delegate bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene); |
580 | private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>(); | 580 | private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>(); |
581 | 581 | ||
582 | public void addCheckEditNotecard(CanEditNotecard delegateFunc) | 582 | public void addCheckEditNotecard(CanEditNotecard delegateFunc) |
@@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
591 | CanEditNotecardCheckFunctions.Remove(delegateFunc); | 591 | CanEditNotecardCheckFunctions.Remove(delegateFunc); |
592 | } | 592 | } |
593 | 593 | ||
594 | public bool ExternalChecksCanEditNotecard(LLUUID script, LLUUID objectID, LLUUID user) | 594 | public bool ExternalChecksCanEditNotecard(UUID script, UUID objectID, UUID user) |
595 | { | 595 | { |
596 | foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) | 596 | foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) |
597 | { | 597 | { |
@@ -606,7 +606,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
606 | #endregion | 606 | #endregion |
607 | 607 | ||
608 | #region RUN SCRIPT (When Script Placed in Object) | 608 | #region RUN SCRIPT (When Script Placed in Object) |
609 | public delegate bool CanRunScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 609 | public delegate bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene); |
610 | private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); | 610 | private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); |
611 | 611 | ||
612 | public void addCheckRunScript(CanRunScript delegateFunc) | 612 | public void addCheckRunScript(CanRunScript delegateFunc) |
@@ -621,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
621 | CanRunScriptCheckFunctions.Remove(delegateFunc); | 621 | CanRunScriptCheckFunctions.Remove(delegateFunc); |
622 | } | 622 | } |
623 | 623 | ||
624 | public bool ExternalChecksCanRunScript(LLUUID script, LLUUID objectID, LLUUID user) | 624 | public bool ExternalChecksCanRunScript(UUID script, UUID objectID, UUID user) |
625 | { | 625 | { |
626 | foreach (CanRunScript check in CanRunScriptCheckFunctions) | 626 | foreach (CanRunScript check in CanRunScriptCheckFunctions) |
627 | { | 627 | { |
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
636 | #endregion | 636 | #endregion |
637 | 637 | ||
638 | #region START SCRIPT (When Script run box is Checked after placed in object) | 638 | #region START SCRIPT (When Script run box is Checked after placed in object) |
639 | public delegate bool CanStartScript(LLUUID script, LLUUID user, Scene scene); | 639 | public delegate bool CanStartScript(UUID script, UUID user, Scene scene); |
640 | private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>(); | 640 | private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>(); |
641 | 641 | ||
642 | public void addCheckStartScript(CanStartScript delegateFunc) | 642 | public void addCheckStartScript(CanStartScript delegateFunc) |
@@ -651,7 +651,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
651 | CanStartScriptCheckFunctions.Remove(delegateFunc); | 651 | CanStartScriptCheckFunctions.Remove(delegateFunc); |
652 | } | 652 | } |
653 | 653 | ||
654 | public bool ExternalChecksCanStartScript(LLUUID script, LLUUID user) | 654 | public bool ExternalChecksCanStartScript(UUID script, UUID user) |
655 | { | 655 | { |
656 | foreach (CanStartScript check in CanStartScriptCheckFunctions) | 656 | foreach (CanStartScript check in CanStartScriptCheckFunctions) |
657 | { | 657 | { |
@@ -666,7 +666,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
666 | #endregion | 666 | #endregion |
667 | 667 | ||
668 | #region STOP SCRIPT (When Script run box is unchecked after placed in object) | 668 | #region STOP SCRIPT (When Script run box is unchecked after placed in object) |
669 | public delegate bool CanStopScript(LLUUID script, LLUUID user, Scene scene); | 669 | public delegate bool CanStopScript(UUID script, UUID user, Scene scene); |
670 | private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>(); | 670 | private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>(); |
671 | 671 | ||
672 | public void addCheckStopScript(CanStopScript delegateFunc) | 672 | public void addCheckStopScript(CanStopScript delegateFunc) |
@@ -681,7 +681,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
681 | CanStopScriptCheckFunctions.Remove(delegateFunc); | 681 | CanStopScriptCheckFunctions.Remove(delegateFunc); |
682 | } | 682 | } |
683 | 683 | ||
684 | public bool ExternalChecksCanStopScript(LLUUID script, LLUUID user) | 684 | public bool ExternalChecksCanStopScript(UUID script, UUID user) |
685 | { | 685 | { |
686 | foreach (CanStopScript check in CanStopScriptCheckFunctions) | 686 | foreach (CanStopScript check in CanStopScriptCheckFunctions) |
687 | { | 687 | { |
@@ -696,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
696 | #endregion | 696 | #endregion |
697 | 697 | ||
698 | #region RESET SCRIPT | 698 | #region RESET SCRIPT |
699 | public delegate bool CanResetScript(LLUUID script, LLUUID user, Scene scene); | 699 | public delegate bool CanResetScript(UUID script, UUID user, Scene scene); |
700 | private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>(); | 700 | private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>(); |
701 | 701 | ||
702 | public void addCheckResetScript(CanResetScript delegateFunc) | 702 | public void addCheckResetScript(CanResetScript delegateFunc) |
@@ -711,7 +711,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
711 | CanResetScriptCheckFunctions.Remove(delegateFunc); | 711 | CanResetScriptCheckFunctions.Remove(delegateFunc); |
712 | } | 712 | } |
713 | 713 | ||
714 | public bool ExternalChecksCanResetScript(LLUUID script, LLUUID user) | 714 | public bool ExternalChecksCanResetScript(UUID script, UUID user) |
715 | { | 715 | { |
716 | foreach (CanResetScript check in CanResetScriptCheckFunctions) | 716 | foreach (CanResetScript check in CanResetScriptCheckFunctions) |
717 | { | 717 | { |
@@ -726,7 +726,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
726 | #endregion | 726 | #endregion |
727 | 727 | ||
728 | #region TERRAFORM LAND | 728 | #region TERRAFORM LAND |
729 | public delegate bool CanTerraformLand(LLUUID user, LLVector3 position, Scene requestFromScene); | 729 | public delegate bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene); |
730 | private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>(); | 730 | private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>(); |
731 | 731 | ||
732 | public void addCheckTerraformLand(CanTerraformLand delegateFunc) | 732 | public void addCheckTerraformLand(CanTerraformLand delegateFunc) |
@@ -741,7 +741,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
741 | CanTerraformLandCheckFunctions.Remove(delegateFunc); | 741 | CanTerraformLandCheckFunctions.Remove(delegateFunc); |
742 | } | 742 | } |
743 | 743 | ||
744 | public bool ExternalChecksCanTerraformLand(LLUUID user, LLVector3 pos) | 744 | public bool ExternalChecksCanTerraformLand(UUID user, Vector3 pos) |
745 | { | 745 | { |
746 | foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) | 746 | foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) |
747 | { | 747 | { |
@@ -756,7 +756,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
756 | #endregion | 756 | #endregion |
757 | 757 | ||
758 | #region RUN CONSOLE COMMAND | 758 | #region RUN CONSOLE COMMAND |
759 | public delegate bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene); | 759 | public delegate bool CanRunConsoleCommand(UUID user, Scene requestFromScene); |
760 | private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>(); | 760 | private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>(); |
761 | 761 | ||
762 | public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) | 762 | public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) |
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
771 | CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); | 771 | CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); |
772 | } | 772 | } |
773 | 773 | ||
774 | public bool ExternalChecksCanRunConsoleCommand(LLUUID user) | 774 | public bool ExternalChecksCanRunConsoleCommand(UUID user) |
775 | { | 775 | { |
776 | foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) | 776 | foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) |
777 | { | 777 | { |
@@ -786,7 +786,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
786 | #endregion | 786 | #endregion |
787 | 787 | ||
788 | #region CAN ISSUE ESTATE COMMAND | 788 | #region CAN ISSUE ESTATE COMMAND |
789 | public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand); | 789 | public delegate bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand); |
790 | private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>(); | 790 | private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>(); |
791 | 791 | ||
792 | public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) | 792 | public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) |
@@ -801,7 +801,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
801 | CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); | 801 | CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); |
802 | } | 802 | } |
803 | 803 | ||
804 | public bool ExternalChecksCanIssueEstateCommand(LLUUID user, bool ownerCommand) | 804 | public bool ExternalChecksCanIssueEstateCommand(UUID user, bool ownerCommand) |
805 | { | 805 | { |
806 | foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) | 806 | foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) |
807 | { | 807 | { |
@@ -815,7 +815,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
815 | #endregion | 815 | #endregion |
816 | 816 | ||
817 | #region CAN BE GODLIKE | 817 | #region CAN BE GODLIKE |
818 | public delegate bool CanBeGodLike(LLUUID user, Scene requestFromScene); | 818 | public delegate bool CanBeGodLike(UUID user, Scene requestFromScene); |
819 | private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>(); | 819 | private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>(); |
820 | 820 | ||
821 | public void addCheckBeGodLike(CanBeGodLike delegateFunc) | 821 | public void addCheckBeGodLike(CanBeGodLike delegateFunc) |
@@ -830,7 +830,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
830 | CanBeGodLikeCheckFunctions.Remove(delegateFunc); | 830 | CanBeGodLikeCheckFunctions.Remove(delegateFunc); |
831 | } | 831 | } |
832 | 832 | ||
833 | public bool ExternalChecksCanBeGodLike(LLUUID user) | 833 | public bool ExternalChecksCanBeGodLike(UUID user) |
834 | { | 834 | { |
835 | foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) | 835 | foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) |
836 | { | 836 | { |
@@ -844,7 +844,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
844 | #endregion | 844 | #endregion |
845 | 845 | ||
846 | #region EDIT PARCEL | 846 | #region EDIT PARCEL |
847 | public delegate bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene); | 847 | public delegate bool CanEditParcel(UUID user, ILandObject parcel, Scene scene); |
848 | private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>(); | 848 | private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>(); |
849 | 849 | ||
850 | public void addCheckEditParcel(CanEditParcel delegateFunc) | 850 | public void addCheckEditParcel(CanEditParcel delegateFunc) |
@@ -859,7 +859,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
859 | CanEditParcelCheckFunctions.Remove(delegateFunc); | 859 | CanEditParcelCheckFunctions.Remove(delegateFunc); |
860 | } | 860 | } |
861 | 861 | ||
862 | public bool ExternalChecksCanEditParcel(LLUUID user, ILandObject parcel) | 862 | public bool ExternalChecksCanEditParcel(UUID user, ILandObject parcel) |
863 | { | 863 | { |
864 | foreach (CanEditParcel check in CanEditParcelCheckFunctions) | 864 | foreach (CanEditParcel check in CanEditParcelCheckFunctions) |
865 | { | 865 | { |
@@ -873,7 +873,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
873 | #endregion | 873 | #endregion |
874 | 874 | ||
875 | #region SELL PARCEL | 875 | #region SELL PARCEL |
876 | public delegate bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene); | 876 | public delegate bool CanSellParcel(UUID user, ILandObject parcel, Scene scene); |
877 | private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>(); | 877 | private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>(); |
878 | 878 | ||
879 | public void addCheckSellParcel(CanSellParcel delegateFunc) | 879 | public void addCheckSellParcel(CanSellParcel delegateFunc) |
@@ -888,7 +888,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
888 | CanSellParcelCheckFunctions.Remove(delegateFunc); | 888 | CanSellParcelCheckFunctions.Remove(delegateFunc); |
889 | } | 889 | } |
890 | 890 | ||
891 | public bool ExternalChecksCanSellParcel(LLUUID user, ILandObject parcel) | 891 | public bool ExternalChecksCanSellParcel(UUID user, ILandObject parcel) |
892 | { | 892 | { |
893 | foreach (CanSellParcel check in CanSellParcelCheckFunctions) | 893 | foreach (CanSellParcel check in CanSellParcelCheckFunctions) |
894 | { | 894 | { |
@@ -902,7 +902,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
902 | #endregion | 902 | #endregion |
903 | 903 | ||
904 | #region ABANDON PARCEL | 904 | #region ABANDON PARCEL |
905 | public delegate bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene); | 905 | public delegate bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene); |
906 | private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>(); | 906 | private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>(); |
907 | 907 | ||
908 | public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) | 908 | public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) |
@@ -917,7 +917,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
917 | CanAbandonParcelCheckFunctions.Remove(delegateFunc); | 917 | CanAbandonParcelCheckFunctions.Remove(delegateFunc); |
918 | } | 918 | } |
919 | 919 | ||
920 | public bool ExternalChecksCanAbandonParcel(LLUUID user, ILandObject parcel) | 920 | public bool ExternalChecksCanAbandonParcel(UUID user, ILandObject parcel) |
921 | { | 921 | { |
922 | foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) | 922 | foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) |
923 | { | 923 | { |
@@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
930 | } | 930 | } |
931 | #endregion | 931 | #endregion |
932 | 932 | ||
933 | public delegate bool CanReclaimParcel(LLUUID user, ILandObject parcel, Scene scene); | 933 | public delegate bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene); |
934 | private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>(); | 934 | private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>(); |
935 | 935 | ||
936 | public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) | 936 | public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) |
@@ -945,7 +945,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
945 | CanReclaimParcelCheckFunctions.Remove(delegateFunc); | 945 | CanReclaimParcelCheckFunctions.Remove(delegateFunc); |
946 | } | 946 | } |
947 | 947 | ||
948 | public bool ExternalChecksCanReclaimParcel(LLUUID user, ILandObject parcel) | 948 | public bool ExternalChecksCanReclaimParcel(UUID user, ILandObject parcel) |
949 | { | 949 | { |
950 | foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) | 950 | foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) |
951 | { | 951 | { |
@@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
956 | } | 956 | } |
957 | return true; | 957 | return true; |
958 | } | 958 | } |
959 | public delegate bool CanBuyLand(LLUUID user, ILandObject parcel, Scene scene); | 959 | public delegate bool CanBuyLand(UUID user, ILandObject parcel, Scene scene); |
960 | private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>(); | 960 | private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>(); |
961 | 961 | ||
962 | public void addCheckCanBuyLand(CanBuyLand delegateFunc) | 962 | public void addCheckCanBuyLand(CanBuyLand delegateFunc) |
@@ -971,7 +971,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
971 | CanBuyLandCheckFunctions.Remove(delegateFunc); | 971 | CanBuyLandCheckFunctions.Remove(delegateFunc); |
972 | } | 972 | } |
973 | 973 | ||
974 | public bool ExternalChecksCanBuyLand(LLUUID user, ILandObject parcel) | 974 | public bool ExternalChecksCanBuyLand(UUID user, ILandObject parcel) |
975 | { | 975 | { |
976 | foreach (CanBuyLand check in CanBuyLandCheckFunctions) | 976 | foreach (CanBuyLand check in CanBuyLandCheckFunctions) |
977 | { | 977 | { |
@@ -983,7 +983,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
983 | return true; | 983 | return true; |
984 | } | 984 | } |
985 | 985 | ||
986 | public delegate bool CanLinkObject(LLUUID user, LLUUID objectID); | 986 | public delegate bool CanLinkObject(UUID user, UUID objectID); |
987 | private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>(); | 987 | private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>(); |
988 | 988 | ||
989 | public void addCheckCanLinkObject(CanLinkObject delegateFunc) | 989 | public void addCheckCanLinkObject(CanLinkObject delegateFunc) |
@@ -998,7 +998,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
998 | CanLinkObjectCheckFunctions.Remove(delegateFunc); | 998 | CanLinkObjectCheckFunctions.Remove(delegateFunc); |
999 | } | 999 | } |
1000 | 1000 | ||
1001 | public bool ExternalChecksCanLinkObject(LLUUID user, LLUUID objectID) | 1001 | public bool ExternalChecksCanLinkObject(UUID user, UUID objectID) |
1002 | { | 1002 | { |
1003 | foreach (CanLinkObject check in CanLinkObjectCheckFunctions) | 1003 | foreach (CanLinkObject check in CanLinkObjectCheckFunctions) |
1004 | { | 1004 | { |
@@ -1010,7 +1010,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1010 | return true; | 1010 | return true; |
1011 | } | 1011 | } |
1012 | 1012 | ||
1013 | public delegate bool CanDelinkObject(LLUUID user, LLUUID objectID); | 1013 | public delegate bool CanDelinkObject(UUID user, UUID objectID); |
1014 | private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>(); | 1014 | private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>(); |
1015 | 1015 | ||
1016 | public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) | 1016 | public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) |
@@ -1025,7 +1025,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1025 | CanDelinkObjectCheckFunctions.Remove(delegateFunc); | 1025 | CanDelinkObjectCheckFunctions.Remove(delegateFunc); |
1026 | } | 1026 | } |
1027 | 1027 | ||
1028 | public bool ExternalChecksCanDelinkObject(LLUUID user, LLUUID objectID) | 1028 | public bool ExternalChecksCanDelinkObject(UUID user, UUID objectID) |
1029 | { | 1029 | { |
1030 | foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) | 1030 | foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) |
1031 | { | 1031 | { |
@@ -1039,7 +1039,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1039 | 1039 | ||
1040 | #endregion | 1040 | #endregion |
1041 | 1041 | ||
1042 | public delegate bool CanCreateInventory(uint invType, LLUUID objectID, LLUUID userID); | 1042 | public delegate bool CanCreateInventory(uint invType, UUID objectID, UUID userID); |
1043 | private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>(); | 1043 | private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>(); |
1044 | 1044 | ||
1045 | public void addCheckCanCreateInventory(CanCreateInventory delegateFunc) | 1045 | public void addCheckCanCreateInventory(CanCreateInventory delegateFunc) |
@@ -1054,7 +1054,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1054 | CanCreateInventoryCheckFunctions.Remove(delegateFunc); | 1054 | CanCreateInventoryCheckFunctions.Remove(delegateFunc); |
1055 | } | 1055 | } |
1056 | 1056 | ||
1057 | public bool ExternalChecksCanCreateInventory(uint invType, LLUUID objectID, LLUUID userID) | 1057 | public bool ExternalChecksCanCreateInventory(uint invType, UUID objectID, UUID userID) |
1058 | { | 1058 | { |
1059 | foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions) | 1059 | foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions) |
1060 | { | 1060 | { |
@@ -1066,7 +1066,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1066 | return true; | 1066 | return true; |
1067 | } | 1067 | } |
1068 | 1068 | ||
1069 | public delegate bool CanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); | 1069 | public delegate bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID); |
1070 | private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>(); | 1070 | private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>(); |
1071 | 1071 | ||
1072 | public void addCheckCanCopyInventory(CanCopyInventory delegateFunc) | 1072 | public void addCheckCanCopyInventory(CanCopyInventory delegateFunc) |
@@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1081 | CanCopyInventoryCheckFunctions.Remove(delegateFunc); | 1081 | CanCopyInventoryCheckFunctions.Remove(delegateFunc); |
1082 | } | 1082 | } |
1083 | 1083 | ||
1084 | public bool ExternalChecksCanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) | 1084 | public bool ExternalChecksCanCopyInventory(UUID itemID, UUID objectID, UUID userID) |
1085 | { | 1085 | { |
1086 | foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions) | 1086 | foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions) |
1087 | { | 1087 | { |
@@ -1093,7 +1093,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1093 | return true; | 1093 | return true; |
1094 | } | 1094 | } |
1095 | 1095 | ||
1096 | public delegate bool CanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); | 1096 | public delegate bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID); |
1097 | private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>(); | 1097 | private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>(); |
1098 | 1098 | ||
1099 | public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc) | 1099 | public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc) |
@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1108 | CanDeleteInventoryCheckFunctions.Remove(delegateFunc); | 1108 | CanDeleteInventoryCheckFunctions.Remove(delegateFunc); |
1109 | } | 1109 | } |
1110 | 1110 | ||
1111 | public bool ExternalChecksCanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) | 1111 | public bool ExternalChecksCanDeleteInventory(UUID itemID, UUID objectID, UUID userID) |
1112 | { | 1112 | { |
1113 | foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions) | 1113 | foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions) |
1114 | { | 1114 | { |
@@ -1120,7 +1120,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1120 | return true; | 1120 | return true; |
1121 | } | 1121 | } |
1122 | 1122 | ||
1123 | public delegate bool CanTeleport(LLUUID userID); | 1123 | public delegate bool CanTeleport(UUID userID); |
1124 | private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); | 1124 | private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); |
1125 | 1125 | ||
1126 | public void addCheckCanTeleport(CanTeleport delegateFunc) | 1126 | public void addCheckCanTeleport(CanTeleport delegateFunc) |
@@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1135 | CanTeleportCheckFunctions.Remove(delegateFunc); | 1135 | CanTeleportCheckFunctions.Remove(delegateFunc); |
1136 | } | 1136 | } |
1137 | 1137 | ||
1138 | public bool ExternalChecksCanTeleport(LLUUID userID) | 1138 | public bool ExternalChecksCanTeleport(UUID userID) |
1139 | { | 1139 | { |
1140 | foreach (CanTeleport check in CanTeleportCheckFunctions) | 1140 | foreach (CanTeleport check in CanTeleportCheckFunctions) |
1141 | { | 1141 | { |