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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs11
1 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 4df5b10..809507c 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -29,7 +29,6 @@ using libsecondlife;
29using System; 29using System;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment.Interfaces; 31using OpenSim.Region.Environment.Interfaces;
32using OpenSim.Region.Environment.LandManagement;
33 32
34namespace OpenSim.Region.Environment.Scenes 33namespace OpenSim.Region.Environment.Scenes
35{ 34{
@@ -106,7 +105,7 @@ namespace OpenSim.Region.Environment.Scenes
106 105
107 public event SceneGroupGrabed OnSceneGroupGrab; 106 public event SceneGroupGrabed OnSceneGroupGrab;
108 107
109 public delegate void LandObjectAdded(Land newParcel, LLUUID regionUUID); 108 public delegate void LandObjectAdded(ILandObject newParcel);
110 109
111 public event LandObjectAdded OnLandObjectAdded; 110 public event LandObjectAdded OnLandObjectAdded;
112 111
@@ -352,13 +351,13 @@ namespace OpenSim.Region.Environment.Scenes
352 } 351 }
353 } 352 }
354 353
355 public void TriggerLandObjectAdded(Land newParcel, LLUUID regionID) 354 public void TriggerLandObjectAdded(ILandObject newParcel)
356 { 355 {
357 handlerLandObjectAdded = OnLandObjectAdded; 356 handlerLandObjectAdded = OnLandObjectAdded;
358 357
359 if (handlerLandObjectAdded != null) 358 if (handlerLandObjectAdded != null)
360 { 359 {
361 handlerLandObjectAdded(newParcel, regionID); 360 handlerLandObjectAdded(newParcel);
362 } 361 }
363 } 362 }
364 363
@@ -371,11 +370,11 @@ namespace OpenSim.Region.Environment.Scenes
371 } 370 }
372 } 371 }
373 372
374 public void TriggerLandObjectUpdated(uint localParcelID, Land newParcel) 373 public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel)
375 { 374 {
376 //triggerLandObjectRemoved(localParcelID); 375 //triggerLandObjectRemoved(localParcelID);
377 376
378 TriggerLandObjectAdded(newParcel, newParcel.m_scene.RegionInfo.RegionID); 377 TriggerLandObjectAdded(newParcel);
379 } 378 }
380 379
381 public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID) 380 public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID)