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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs164
1 files changed, 82 insertions, 82 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 1e4b163..255cbf2 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -1,82 +1,82 @@
1using libsecondlife; 1using libsecondlife;
2 2
3namespace OpenSim.Region.Environment.Scenes 3namespace OpenSim.Region.Environment.Scenes
4{ 4{
5 /// <summary> 5 /// <summary>
6 /// A class for triggering remote scene events. 6 /// A class for triggering remote scene events.
7 /// </summary> 7 /// </summary>
8 public class EventManager 8 public class EventManager
9 { 9 {
10 public delegate void OnFrameDelegate(); 10 public delegate void OnFrameDelegate();
11 public event OnFrameDelegate OnFrame; 11 public event OnFrameDelegate OnFrame;
12 12
13 public delegate void OnBackupDelegate(Interfaces.IRegionDataStore datastore); 13 public delegate void OnBackupDelegate(Interfaces.IRegionDataStore datastore);
14 public event OnBackupDelegate OnBackup; 14 public event OnBackupDelegate OnBackup;
15 15
16 public delegate void OnNewPresenceDelegate(ScenePresence presence); 16 public delegate void OnNewPresenceDelegate(ScenePresence presence);
17 public event OnNewPresenceDelegate OnNewPresence; 17 public event OnNewPresenceDelegate OnNewPresence;
18 18
19 public delegate void OnRemovePresenceDelegate(LLUUID uuid); 19 public delegate void OnRemovePresenceDelegate(LLUUID uuid);
20 public event OnRemovePresenceDelegate OnRemovePresence; 20 public event OnRemovePresenceDelegate OnRemovePresence;
21 21
22 public delegate void OnParcelPrimCountUpdateDelegate(); 22 public delegate void OnParcelPrimCountUpdateDelegate();
23 public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate; 23 public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
24 24
25 public delegate void OnParcelPrimCountAddDelegate(SceneObject obj); 25 public delegate void OnParcelPrimCountAddDelegate(SceneObject obj);
26 public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd; 26 public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
27 27
28 public delegate void OnScriptConsoleDelegate(string[] args); 28 public delegate void OnScriptConsoleDelegate(string[] args);
29 public event OnScriptConsoleDelegate OnScriptConsole; 29 public event OnScriptConsoleDelegate OnScriptConsole;
30 30
31 public void TriggerOnScriptConsole(string[] args) 31 public void TriggerOnScriptConsole(string[] args)
32 { 32 {
33 if (OnScriptConsole != null) 33 if (OnScriptConsole != null)
34 OnScriptConsole(args); 34 OnScriptConsole(args);
35 } 35 }
36 36
37 public void TriggerOnFrame() 37 public void TriggerOnFrame()
38 { 38 {
39 if (OnFrame != null) 39 if (OnFrame != null)
40 { 40 {
41 OnFrame(); 41 OnFrame();
42 } 42 }
43 } 43 }
44 44
45 public void TriggerOnNewPresence(ScenePresence presence) 45 public void TriggerOnNewPresence(ScenePresence presence)
46 { 46 {
47 if (OnNewPresence != null) 47 if (OnNewPresence != null)
48 OnNewPresence(presence); 48 OnNewPresence(presence);
49 } 49 }
50 50
51 public void TriggerOnRemovePresence(LLUUID uuid) 51 public void TriggerOnRemovePresence(LLUUID uuid)
52 { 52 {
53 if (OnRemovePresence != null) 53 if (OnRemovePresence != null)
54 { 54 {
55 OnRemovePresence(uuid); 55 OnRemovePresence(uuid);
56 } 56 }
57 } 57 }
58 58
59 public void TriggerOnBackup(Interfaces.IRegionDataStore dstore) 59 public void TriggerOnBackup(Interfaces.IRegionDataStore dstore)
60 { 60 {
61 if (OnBackup != null) 61 if (OnBackup != null)
62 { 62 {
63 OnBackup(dstore); 63 OnBackup(dstore);
64 } 64 }
65 } 65 }
66 66
67 public void TriggerParcelPrimCountUpdate() 67 public void TriggerParcelPrimCountUpdate()
68 { 68 {
69 if (OnParcelPrimCountUpdate != null) 69 if (OnParcelPrimCountUpdate != null)
70 { 70 {
71 OnParcelPrimCountUpdate(); 71 OnParcelPrimCountUpdate();
72 } 72 }
73 } 73 }
74 public void TriggerParcelPrimCountAdd(SceneObject obj) 74 public void TriggerParcelPrimCountAdd(SceneObject obj)
75 { 75 {
76 if (OnParcelPrimCountAdd != null) 76 if (OnParcelPrimCountAdd != null)
77 { 77 {
78 OnParcelPrimCountAdd(obj); 78 OnParcelPrimCountAdd(obj);
79 } 79 }
80 } 80 }
81 } 81 }
82} 82}