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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs14
1 files changed, 13 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 9a83710..892bf81 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -171,6 +171,18 @@ namespace OpenSim.Region.Environment.Scenes
171 } 171 }
172 } 172 }
173 173
174 public void RequestNeighbors(RegionInfo region)
175 {
176 List<SimpleRegionInfo> neighbours =
177 m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY);
178 //IPEndPoint blah = new IPEndPoint();
179
180 //blah.Address = region.RemotingAddress;
181 //blah.Port = region.RemotingPort;
182
183
184 }
185
174 /// <summary> 186 /// <summary>
175 /// 187 ///
176 /// </summary> 188 /// </summary>
@@ -311,7 +323,7 @@ namespace OpenSim.Region.Environment.Scenes
311 public void InformNeighborsThatRegionisUp(RegionInfo region) 323 public void InformNeighborsThatRegionisUp(RegionInfo region)
312 { 324 {
313 //MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); 325 //MainLog.Instance.Verbose("INTER", debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName);
314 bool val = m_commsProvider.InterRegion.RegionUp(region); 326 bool val = m_commsProvider.InterRegion.RegionUp(new SearializableRegionInfo(region));
315 } 327 }
316 328
317 public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical) 329 public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, LLVector3 position, bool isPhysical)