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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 58c32a4..7c1faa3 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2087,7 +2087,7 @@ namespace OpenSim.Region.Environment.Scenes
2087 /// <param name="sessionID"></param> 2087 /// <param name="sessionID"></param>
2088 /// <param name="token"></param> 2088 /// <param name="token"></param>
2089 /// <param name="controllingClient"></param> 2089 /// <param name="controllingClient"></param>
2090 public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, 2090 public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, bool godLike,
2091 IClientAPI controllingClient) 2091 IClientAPI controllingClient)
2092 { 2092 {
2093 // First check that this is the sim owner 2093 // First check that this is the sim owner
@@ -2102,7 +2102,8 @@ namespace OpenSim.Region.Environment.Scenes
2102 { 2102 {
2103 if (sessionID == controllingClient.SessionId) 2103 if (sessionID == controllingClient.SessionId)
2104 { 2104 {
2105 m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token); 2105 //m_log.Info("godlike: " + godLike.ToString());
2106 m_scenePresences[agentID].GrantGodlikePowers(agentID, testSessionID, token, godLike);
2106 } 2107 }
2107 } 2108 }
2108 } 2109 }