diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f861361..a703622 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -114,6 +114,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
114 | protected IXMLRPC m_xmlrpcModule; | 114 | protected IXMLRPC m_xmlrpcModule; |
115 | protected IWorldComm m_worldCommModule; | 115 | protected IWorldComm m_worldCommModule; |
116 | protected IAvatarFactory m_AvatarFactory; | 116 | protected IAvatarFactory m_AvatarFactory; |
117 | protected IScenePermissions m_permissions; | ||
117 | 118 | ||
118 | // Central Update Loop | 119 | // Central Update Loop |
119 | 120 | ||
@@ -169,13 +170,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | get { return m_timedilation; } | 170 | get { return m_timedilation; } |
170 | } | 171 | } |
171 | 172 | ||
172 | protected readonly PermissionManager m_permissionManager; | 173 | /// <summary> |
173 | // This is the instance to the permissions manager. | 174 | /// The reference by which general permissions in the scene can be set and queried. |
174 | // This manages permissions to clients on in world objects | 175 | /// </summary> |
175 | 176 | public IScenePermissions Permissions | |
176 | public PermissionManager PermissionsMngr | ||
177 | { | 177 | { |
178 | get { return m_permissionManager; } | 178 | get { return m_permissions; } |
179 | } | 179 | } |
180 | 180 | ||
181 | public int TimePhase | 181 | public int TimePhase |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
219 | 219 | ||
220 | #region Constructors | 220 | #region Constructors |
221 | 221 | ||
222 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, | 222 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, |
223 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, | 223 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, |
224 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, | 224 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, |
225 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SeeIntoRegionFromNeighbor) | 225 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SeeIntoRegionFromNeighbor) |
@@ -248,10 +248,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
248 | EventManager.OnLandObjectRemoved += | 248 | EventManager.OnLandObjectRemoved += |
249 | new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); | 249 | new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); |
250 | 250 | ||
251 | m_permissionManager = permissionManager; | 251 | m_innerScene = new InnerScene(this, m_regInfo); |
252 | m_permissionManager.Initialise(this); | ||
253 | |||
254 | m_innerScene = new InnerScene(this, m_regInfo, m_permissionManager); | ||
255 | 252 | ||
256 | // If the Inner scene has an Unrecoverable error, restart this sim. | 253 | // If the Inner scene has an Unrecoverable error, restart this sim. |
257 | // Currently the only thing that causes it to happen is two kinds of specific | 254 | // Currently the only thing that causes it to happen is two kinds of specific |
@@ -613,6 +610,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
613 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); | 610 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); |
614 | } | 611 | } |
615 | 612 | ||
613 | /// <summary> | ||
614 | /// Sets up references to loaded modules required by thie scene | ||
615 | /// </summary> | ||
616 | public void SetModuleInterfaces() | 616 | public void SetModuleInterfaces() |
617 | { | 617 | { |
618 | m_simChatModule = RequestModuleInterface<ISimChat>(); | 618 | m_simChatModule = RequestModuleInterface<ISimChat>(); |
@@ -621,6 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
621 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 621 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
622 | XferManager = RequestModuleInterface<IXfer>(); | 622 | XferManager = RequestModuleInterface<IXfer>(); |
623 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 623 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); |
624 | m_permissions = RequestModuleInterface<IScenePermissions>(); | ||
624 | } | 625 | } |
625 | 626 | ||
626 | #endregion | 627 | #endregion |
@@ -1121,7 +1122,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1121 | /// <summary> | 1122 | /// <summary> |
1122 | /// Loads the World's objects | 1123 | /// Loads the World's objects |
1123 | /// </summary> | 1124 | /// </summary> |
1124 | public virtual void LoadPrimsFromStorage(bool m_permissions, LLUUID regionID) | 1125 | public virtual void LoadPrimsFromStorage(LLUUID regionID) |
1125 | { | 1126 | { |
1126 | m_log.Info("[SCENE]: Loading objects from datastore"); | 1127 | m_log.Info("[SCENE]: Loading objects from datastore"); |
1127 | 1128 | ||
@@ -1243,12 +1244,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1243 | 1244 | ||
1244 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f,0.5f,0.5f), false); | 1245 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f,0.5f,0.5f), false); |
1245 | 1246 | ||
1246 | if (PermissionsMngr.CanRezObject(ownerID, pos)) | 1247 | if (Permissions.CanRezObject(ownerID, pos)) |
1247 | { | 1248 | { |
1248 | // rez ON the ground, not IN the ground | 1249 | // rez ON the ground, not IN the ground |
1249 | pos.Z += 0.25F; | 1250 | pos.Z += 0.25F; |
1250 | 1251 | ||
1251 | |||
1252 | AddNewPrim(ownerID, pos, rot, shape); | 1252 | AddNewPrim(ownerID, pos, rot, shape); |
1253 | } | 1253 | } |
1254 | } | 1254 | } |
@@ -2499,7 +2499,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2499 | IClientAPI controllingClient) | 2499 | IClientAPI controllingClient) |
2500 | { | 2500 | { |
2501 | // First check that this is the sim owner | 2501 | // First check that this is the sim owner |
2502 | if (m_permissionManager.GenericEstatePermission(agentID)) | 2502 | if (Permissions.GenericEstatePermission(agentID)) |
2503 | { | 2503 | { |
2504 | // User needs to be logged into this sim | 2504 | // User needs to be logged into this sim |
2505 | if (m_scenePresences.ContainsKey(agentID)) | 2505 | if (m_scenePresences.ContainsKey(agentID)) |
@@ -2577,7 +2577,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2577 | LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb"); | 2577 | LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb"); |
2578 | if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) | 2578 | if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) |
2579 | { | 2579 | { |
2580 | if (m_permissionManager.GenericEstatePermission(godID)) | 2580 | if (Permissions.GenericEstatePermission(godID)) |
2581 | { | 2581 | { |
2582 | if (agentID == kickUserID) | 2582 | if (agentID == kickUserID) |
2583 | { | 2583 | { |
@@ -2896,7 +2896,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2896 | } | 2896 | } |
2897 | else if ((parcel.landData.landFlags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) | 2897 | else if ((parcel.landData.landFlags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) |
2898 | { | 2898 | { |
2899 | if (part.OwnerID == parcel.landData.ownerID || (parcel.landData.isGroupOwned && part.GroupID == parcel.landData.groupID) || PermissionsMngr.GenericEstatePermission(part.OwnerID)) | 2899 | if (part.OwnerID == parcel.landData.ownerID || (parcel.landData.isGroupOwned && part.GroupID == parcel.landData.groupID) || Permissions.GenericEstatePermission(part.OwnerID)) |
2900 | { | 2900 | { |
2901 | return true; | 2901 | return true; |
2902 | } | 2902 | } |