diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index eecfd70..4272f22 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -142,7 +142,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
142 | protected IWorldComm m_worldCommModule; | 142 | protected IWorldComm m_worldCommModule; |
143 | protected IAvatarFactory m_AvatarFactory; | 143 | protected IAvatarFactory m_AvatarFactory; |
144 | protected IConfigSource m_config; | 144 | protected IConfigSource m_config; |
145 | protected IRegionArchiver m_archiver; | ||
146 | protected IRegionSerialiser m_serialiser; | 145 | protected IRegionSerialiser m_serialiser; |
147 | 146 | ||
148 | // Central Update Loop | 147 | // Central Update Loop |
@@ -729,7 +728,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
729 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 728 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
730 | XferManager = RequestModuleInterface<IXfer>(); | 729 | XferManager = RequestModuleInterface<IXfer>(); |
731 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 730 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); |
732 | m_archiver = RequestModuleInterface<IRegionArchiver>(); | ||
733 | m_serialiser = RequestModuleInterface<IRegionSerialiser>(); | 731 | m_serialiser = RequestModuleInterface<IRegionSerialiser>(); |
734 | } | 732 | } |
735 | 733 | ||
@@ -1949,28 +1947,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1949 | } | 1947 | } |
1950 | 1948 | ||
1951 | /// <summary> | 1949 | /// <summary> |
1952 | /// Load a prim archive into the scene. This loads both prims and their assets. | ||
1953 | /// </summary> | ||
1954 | /// <param name="filePath"></param> | ||
1955 | public void LoadPrimsFromArchive(string filePath) | ||
1956 | { | ||
1957 | m_log.InfoFormat("[SCENE]: Loading archive to region {0} from {1}", RegionInfo.RegionName, filePath); | ||
1958 | |||
1959 | m_archiver.DearchiveRegion(filePath); | ||
1960 | } | ||
1961 | |||
1962 | /// <summary> | ||
1963 | /// Save the prims in the scene to an archive. This saves both prims and their assets. | ||
1964 | /// </summary> | ||
1965 | /// <param name="filePath"></param> | ||
1966 | public void SavePrimsToArchive(string filePath) | ||
1967 | { | ||
1968 | m_log.InfoFormat("[SCENE]: Writing archive for region {0} to {1}", RegionInfo.RegionName, filePath); | ||
1969 | |||
1970 | m_archiver.ArchiveRegion(filePath); | ||
1971 | } | ||
1972 | |||
1973 | /// <summary> | ||
1974 | /// Move the given scene object into a new region depending on which region its absolute position has moved | 1950 | /// Move the given scene object into a new region depending on which region its absolute position has moved |
1975 | /// into. | 1951 | /// into. |
1976 | /// | 1952 | /// |