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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 2f961c1..7175d83 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1288,6 +1288,7 @@ namespace OpenSim.Region.Environment.Scenes
1288 CommsManager.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle, 1288 CommsManager.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle,
1289 avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, 1289 avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y,
1290 avatar.AbsolutePosition.Z); 1290 avatar.AbsolutePosition.Z);
1291 m_sceneGridService.SendCloseChildAgentConnections(avatar);
1291 } 1292 }
1292 } 1293 }
1293 catch (NullReferenceException) 1294 catch (NullReferenceException)
@@ -1389,6 +1390,7 @@ namespace OpenSim.Region.Environment.Scenes
1389 m_sceneGridService.OnCloseAgentConnection += CloseConnection; 1390 m_sceneGridService.OnCloseAgentConnection += CloseConnection;
1390 m_sceneGridService.OnRegionUp += OtherRegionUp; 1391 m_sceneGridService.OnRegionUp += OtherRegionUp;
1391 m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; 1392 m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
1393
1392 1394
1393 1395
1394 m_sceneGridService.KillObject = SendKillObject; 1396 m_sceneGridService.KillObject = SendKillObject;
@@ -1509,7 +1511,7 @@ namespace OpenSim.Region.Environment.Scenes
1509 /// </summary> 1511 /// </summary>
1510 /// <param name="regionHandle"></param> 1512 /// <param name="regionHandle"></param>
1511 /// <param name="agentID"></param> 1513 /// <param name="agentID"></param>
1512 public void CloseConnection(ulong regionHandle, LLUUID agentID) 1514 public bool CloseConnection(ulong regionHandle, LLUUID agentID)
1513 { 1515 {
1514 if (regionHandle == m_regionHandle) 1516 if (regionHandle == m_regionHandle)
1515 { 1517 {
@@ -1527,8 +1529,10 @@ namespace OpenSim.Region.Environment.Scenes
1527 // Tell a single agent to disconnect from the region. 1529 // Tell a single agent to disconnect from the region.
1528 libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator); 1530 libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator);
1529 presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); 1531 presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task);
1532 presence.ControllingClient.Close(true);
1530 } 1533 }
1531 } 1534 }
1535 return true;
1532 } 1536 }
1533 1537
1534 /// <summary> 1538 /// <summary>