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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index a62e6c6..dd1c538 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -627,6 +627,7 @@ namespace OpenSim.Region.Environment.Scenes
627 updateLock.WaitOne(); 627 updateLock.WaitOne();
628 float physicsFPS = 0; 628 float physicsFPS = 0;
629 int agentsInScene = m_innerScene.GetRootAgentCount() + m_innerScene.GetChildAgentCount(); 629 int agentsInScene = m_innerScene.GetRootAgentCount() + m_innerScene.GetChildAgentCount();
630
630 631
631 if (agentsInScene > 21) 632 if (agentsInScene > 21)
632 { 633 {