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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs9
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 33b2f6f..f39a0e6 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -3498,15 +3498,6 @@ namespace OpenSim.Region.Environment.Scenes
3498 m_innerScene.RemovePhysicalPrim(num); 3498 m_innerScene.RemovePhysicalPrim(num);
3499 } 3499 }
3500 3500
3501 /// <summary>
3502 ///
3503 /// </summary>
3504 /// <param name="presence"></param>
3505 public void SendAllSceneObjectsToClient(ScenePresence presence)
3506 {
3507 m_innerScene.SendAllSceneObjectsToClient(presence);
3508 }
3509
3510 //The idea is to have a group of method that return a list of avatars meeting some requirement 3501 //The idea is to have a group of method that return a list of avatars meeting some requirement
3511 // ie it could be all m_scenePresences within a certain range of the calling prim/avatar. 3502 // ie it could be all m_scenePresences within a certain range of the calling prim/avatar.
3512 3503