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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 9e13fe7..f327b2b 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1703,15 +1703,10 @@ namespace OpenSim.Region.Environment.Scenes
1703 /// </summary> 1703 /// </summary>
1704 public void performParcelPrimCountUpdate() 1704 public void performParcelPrimCountUpdate()
1705 { 1705 {
1706 MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: resetAllLandPrimCounts()");
1707 m_LandManager.resetAllLandPrimCounts(); 1706 m_LandManager.resetAllLandPrimCounts();
1708 MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: TriggerParcelPrimCountUpdate()");
1709 m_eventManager.TriggerParcelPrimCountUpdate(); 1707 m_eventManager.TriggerParcelPrimCountUpdate();
1710 MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: finalizeLandPrimCountUpdate()");
1711 m_LandManager.finalizeLandPrimCountUpdate(); 1708 m_LandManager.finalizeLandPrimCountUpdate();
1712 MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: landPrimCountTainted = false");
1713 m_LandManager.landPrimCountTainted = false; 1709 m_LandManager.landPrimCountTainted = false;
1714 MainLog.Instance.Verbose("SCENE", "Performing parcel prim count update: Done");
1715 } 1710 }
1716 1711
1717 /// <summary> 1712 /// <summary>