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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs21
1 files changed, 2 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 4a4b7a0..417f817 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -417,22 +417,12 @@ namespace OpenSim.Region.Environment.Scenes
417 /// 417 ///
418 /// </summary> 418 /// </summary>
419 /// <param name="addPacket"></param> 419 /// <param name="addPacket"></param>
420 /// <param name="agentClient"></param>
421 public void AddNewPrim(Packet addPacket, IClientAPI agentClient)
422 {
423 AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId);
424 }
425
426 /// <summary>
427 ///
428 /// </summary>
429 /// <param name="addPacket"></param>
430 /// <param name="ownerID"></param> 420 /// <param name="ownerID"></param>
431 public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID) 421 public void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape)
432 { 422 {
433 try 423 try
434 { 424 {
435 SceneObject sceneOb = new SceneObject(m_regionHandle, this, addPacket, ownerID, this.PrimIDAllocate()); 425 SceneObject sceneOb = new SceneObject(m_regionHandle, this, ownerID, this.PrimIDAllocate(), pos, shape);
436 this.Entities.Add(sceneOb.rootUUID, sceneOb); 426 this.Entities.Add(sceneOb.rootUUID, sceneOb);
437 427
438 // Trigger event for listeners 428 // Trigger event for listeners
@@ -444,13 +434,6 @@ namespace OpenSim.Region.Environment.Scenes
444 } 434 }
445 } 435 }
446 436
447 public override uint AddNewPrim(LLUUID ownerId, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID texture, int flags)
448 {
449 uint id = NextLocalId;
450
451 throw new NotImplementedException("Not implemented yet.");
452 }
453
454 #endregion 437 #endregion
455 438
456 #region Add/Remove Avatar Methods 439 #region Add/Remove Avatar Methods