diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 14d6826..38f4029 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -26,20 +26,20 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using libsecondlife.Packets; | 30 | using OpenMetaverse.Packets; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | namespace OpenSim.Region.Environment.Scenes | 33 | namespace OpenSim.Region.Environment.Scenes |
34 | { | 34 | { |
35 | public partial class Scene | 35 | public partial class Scene |
36 | { | 36 | { |
37 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, | 37 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
38 | LLUUID fromID, bool fromAgent, bool broadcast) | 38 | UUID fromID, bool fromAgent, bool broadcast) |
39 | { | 39 | { |
40 | OSChatMessage args = new OSChatMessage(); | 40 | OSChatMessage args = new OSChatMessage(); |
41 | 41 | ||
42 | args.Message = Helpers.FieldToUTF8String(message); | 42 | args.Message = Utils.BytesToString(message); |
43 | args.Channel = channel; | 43 | args.Channel = channel; |
44 | args.Type = type; | 44 | args.Type = type; |
45 | args.Position = fromPos; | 45 | args.Position = fromPos; |
@@ -75,8 +75,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
75 | /// <param name="fromPos"></param> | 75 | /// <param name="fromPos"></param> |
76 | /// <param name="fromName"></param> | 76 | /// <param name="fromName"></param> |
77 | /// <param name="fromAgentID"></param> | 77 | /// <param name="fromAgentID"></param> |
78 | public void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, | 78 | public void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
79 | LLUUID fromID, bool fromAgent) | 79 | UUID fromID, bool fromAgent) |
80 | { | 80 | { |
81 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, false); | 81 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, false); |
82 | } | 82 | } |
@@ -89,8 +89,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
89 | /// <param name="fromPos"></param> | 89 | /// <param name="fromPos"></param> |
90 | /// <param name="fromName"></param> | 90 | /// <param name="fromName"></param> |
91 | /// <param name="fromAgentID"></param> | 91 | /// <param name="fromAgentID"></param> |
92 | public void SimChatBroadcast(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, | 92 | public void SimChatBroadcast(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
93 | LLUUID fromID, bool fromAgent) | 93 | UUID fromID, bool fromAgent) |
94 | { | 94 | { |
95 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true); | 95 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true); |
96 | } | 96 | } |
@@ -125,7 +125,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
125 | // We also need to check the children of this prim as they | 125 | // We also need to check the children of this prim as they |
126 | // can be selected as well and send property information | 126 | // can be selected as well and send property information |
127 | bool foundPrim = false; | 127 | bool foundPrim = false; |
128 | foreach (KeyValuePair<LLUUID, SceneObjectPart> child in ((SceneObjectGroup) ent).Children) | 128 | foreach (KeyValuePair<UUID, SceneObjectPart> child in ((SceneObjectGroup) ent).Children) |
129 | { | 129 | { |
130 | if (child.Value.LocalId == primLocalID) | 130 | if (child.Value.LocalId == primLocalID) |
131 | { | 131 | { |
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
196 | } | 196 | } |
197 | } | 197 | } |
198 | 198 | ||
199 | public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, | 199 | public virtual void ProcessMoneyTransferRequest(UUID source, UUID destination, int amount, |
200 | int transactiontype, string description) | 200 | int transactiontype, string description) |
201 | { | 201 | { |
202 | EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount, | 202 | EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount, |
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
205 | EventManager.TriggerMoneyTransfer(this, args); | 205 | EventManager.TriggerMoneyTransfer(this, args); |
206 | } | 206 | } |
207 | 207 | ||
208 | public virtual void ProcessParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 208 | public virtual void ProcessParcelBuy(UUID agentId, UUID groupId, bool final, bool groupOwned, |
209 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) | 209 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) |
210 | { | 210 | { |
211 | EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(agentId, groupId, final, groupOwned, | 211 | EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(agentId, groupId, final, groupOwned, |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
219 | m_eventManager.TriggerLandBuy(this, args); | 219 | m_eventManager.TriggerLandBuy(this, args); |
220 | } | 220 | } |
221 | 221 | ||
222 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 222 | public virtual void ProcessObjectGrab(uint localID, Vector3 offsetPos, IClientAPI remoteClient) |
223 | { | 223 | { |
224 | 224 | ||
225 | List<EntityBase> EntityList = GetEntities(); | 225 | List<EntityBase> EntityList = GetEntities(); |
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
286 | } | 286 | } |
287 | } | 287 | } |
288 | 288 | ||
289 | public void ProcessAvatarPickerRequest(IClientAPI client, LLUUID avatarID, LLUUID RequestID, string query) | 289 | public void ProcessAvatarPickerRequest(IClientAPI client, UUID avatarID, UUID RequestID, string query) |
290 | { | 290 | { |
291 | //EventManager.TriggerAvatarPickerRequest(); | 291 | //EventManager.TriggerAvatarPickerRequest(); |
292 | 292 | ||
@@ -308,11 +308,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
308 | int i = 0; | 308 | int i = 0; |
309 | foreach (AvatarPickerAvatar item in AvatarResponses) | 309 | foreach (AvatarPickerAvatar item in AvatarResponses) |
310 | { | 310 | { |
311 | LLUUID translatedIDtem = item.AvatarID; | 311 | UUID translatedIDtem = item.AvatarID; |
312 | searchData[i] = new AvatarPickerReplyPacket.DataBlock(); | 312 | searchData[i] = new AvatarPickerReplyPacket.DataBlock(); |
313 | searchData[i].AvatarID = translatedIDtem; | 313 | searchData[i].AvatarID = translatedIDtem; |
314 | searchData[i].FirstName = Helpers.StringToField((string) item.firstName); | 314 | searchData[i].FirstName = Utils.StringToBytes((string) item.firstName); |
315 | searchData[i].LastName = Helpers.StringToField((string) item.lastName); | 315 | searchData[i].LastName = Utils.StringToBytes((string) item.lastName); |
316 | i++; | 316 | i++; |
317 | } | 317 | } |
318 | if (AvatarResponses.Count == 0) | 318 | if (AvatarResponses.Count == 0) |
@@ -337,8 +337,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
337 | client.SendAvatarPickerReply(agent_data, data_args); | 337 | client.SendAvatarPickerReply(agent_data, data_args); |
338 | } | 338 | } |
339 | 339 | ||
340 | public void ProcessScriptReset(IClientAPI remoteClient, LLUUID objectID, | 340 | public void ProcessScriptReset(IClientAPI remoteClient, UUID objectID, |
341 | LLUUID itemID) | 341 | UUID itemID) |
342 | { | 342 | { |
343 | SceneObjectPart part=GetSceneObjectPart(objectID); | 343 | SceneObjectPart part=GetSceneObjectPart(objectID); |
344 | if (part == null) | 344 | if (part == null) |