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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 34224a7..295569e 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -1373,7 +1373,8 @@ namespace OpenSim.Region.Environment.Scenes
1373 List<SceneObjectGroup> children = new List<SceneObjectGroup>(); 1373 List<SceneObjectGroup> children = new List<SceneObjectGroup>();
1374 if (parenPrim != null) 1374 if (parenPrim != null)
1375 { 1375 {
1376 for (int i = 0; i < childPrims.Count; i++) 1376 // We do this in reverse to get the link order of the prims correct
1377 for (int i = childPrims.Count - 1; i >= 0; i--)
1377 { 1378 {
1378 foreach (EntityBase ent in EntityList) 1379 foreach (EntityBase ent in EntityList)
1379 { 1380 {