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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 1b0ea6f..34224a7 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -547,8 +547,6 @@ namespace OpenSim.Region.Environment.Scenes
547 if (group.GetFromAssetID() == UUID.Zero) 547 if (group.GetFromAssetID() == UUID.Zero)
548 { 548 {
549 m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId); 549 m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId);
550
551 // sets assetID so client can show asset as 'attached' in inventory
552 } 550 }
553 group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos); 551 group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos);
554 // In case it is later dropped again, don't let 552 // In case it is later dropped again, don't let