diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 657 |
1 files changed, 657 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs new file mode 100644 index 0000000..325153f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -0,0 +1,657 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using OpenSim.Framework; | ||
7 | using OpenSim.Framework.Console; | ||
8 | using OpenSim.Region.Environment.Types; | ||
9 | using OpenSim.Region.Physics.Manager; | ||
10 | |||
11 | namespace OpenSim.Region.Environment.Scenes | ||
12 | { | ||
13 | public class InnerScene | ||
14 | { | ||
15 | public Dictionary<LLUUID, ScenePresence> ScenePresences; | ||
16 | public Dictionary<LLUUID, SceneObjectGroup> SceneObjects; | ||
17 | public Dictionary<LLUUID, EntityBase> Entities; | ||
18 | |||
19 | public BasicQuadTreeNode QuadTree; | ||
20 | |||
21 | protected RegionInfo m_regInfo; | ||
22 | |||
23 | protected Scene m_parentScene; | ||
24 | public PhysicsScene PhyScene; | ||
25 | |||
26 | private PermissionManager PermissionsMngr; | ||
27 | |||
28 | public InnerScene(Scene parent, RegionInfo regInfo, PermissionManager permissionsMngr) | ||
29 | { | ||
30 | m_parentScene = parent; | ||
31 | m_regInfo = regInfo; | ||
32 | PermissionsMngr = permissionsMngr; | ||
33 | QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, 256, 256); | ||
34 | QuadTree.Subdivide(); | ||
35 | QuadTree.Subdivide(); | ||
36 | } | ||
37 | |||
38 | public void Close() | ||
39 | { | ||
40 | ScenePresences.Clear(); | ||
41 | SceneObjects.Clear(); | ||
42 | Entities.Clear(); | ||
43 | } | ||
44 | |||
45 | public void AddEntityFromStorage(SceneObjectGroup sceneObject) | ||
46 | { | ||
47 | sceneObject.RegionHandle = m_regInfo.RegionHandle; | ||
48 | sceneObject.SetScene(m_parentScene); | ||
49 | foreach (SceneObjectPart part in sceneObject.Children.Values) | ||
50 | { | ||
51 | part.LocalID = m_parentScene.PrimIDAllocate(); | ||
52 | } | ||
53 | sceneObject.UpdateParentIDs(); | ||
54 | AddEntity(sceneObject); | ||
55 | } | ||
56 | |||
57 | public void AddEntity(SceneObjectGroup sceneObject) | ||
58 | { | ||
59 | if (!Entities.ContainsKey(sceneObject.UUID)) | ||
60 | { | ||
61 | // QuadTree.AddObject(sceneObject); | ||
62 | Entities.Add(sceneObject.UUID, sceneObject); | ||
63 | } | ||
64 | } | ||
65 | |||
66 | public void RemovePrim(uint localID, LLUUID avatar_deleter) | ||
67 | { | ||
68 | foreach (EntityBase obj in Entities.Values) | ||
69 | { | ||
70 | if (obj is SceneObjectGroup) | ||
71 | { | ||
72 | if (((SceneObjectGroup)obj).LocalId == localID) | ||
73 | { | ||
74 | m_parentScene.RemoveEntity((SceneObjectGroup)obj); | ||
75 | return; | ||
76 | } | ||
77 | } | ||
78 | } | ||
79 | } | ||
80 | |||
81 | public ScenePresence CreateAndAddScenePresence(IClientAPI client, bool child, AvatarWearable[] wearables, byte[] visualParams) | ||
82 | { | ||
83 | ScenePresence newAvatar = null; | ||
84 | |||
85 | newAvatar = new ScenePresence(client, m_parentScene, m_regInfo, visualParams, wearables); | ||
86 | newAvatar.IsChildAgent = child; | ||
87 | |||
88 | if (child) | ||
89 | { | ||
90 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Creating new child agent."); | ||
91 | } | ||
92 | else | ||
93 | { | ||
94 | //newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement; | ||
95 | |||
96 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Creating new root agent."); | ||
97 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Adding Physical agent."); | ||
98 | |||
99 | newAvatar.AddToPhysicalScene(); | ||
100 | } | ||
101 | |||
102 | lock (Entities) | ||
103 | { | ||
104 | if (!Entities.ContainsKey(client.AgentId)) | ||
105 | { | ||
106 | Entities.Add(client.AgentId, newAvatar); | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | Entities[client.AgentId] = newAvatar; | ||
111 | } | ||
112 | } | ||
113 | lock (ScenePresences) | ||
114 | { | ||
115 | if (ScenePresences.ContainsKey(client.AgentId)) | ||
116 | { | ||
117 | ScenePresences[client.AgentId] = newAvatar; | ||
118 | } | ||
119 | else | ||
120 | { | ||
121 | ScenePresences.Add(client.AgentId, newAvatar); | ||
122 | } | ||
123 | } | ||
124 | |||
125 | return newAvatar; | ||
126 | } | ||
127 | |||
128 | /// <summary> | ||
129 | /// Request a List of all m_scenePresences in this World | ||
130 | /// </summary> | ||
131 | /// <returns></returns> | ||
132 | public List<ScenePresence> GetScenePresences() | ||
133 | { | ||
134 | List<ScenePresence> result = new List<ScenePresence>(ScenePresences.Values); | ||
135 | |||
136 | return result; | ||
137 | } | ||
138 | |||
139 | public List<ScenePresence> GetAvatars() | ||
140 | { | ||
141 | List<ScenePresence> result = | ||
142 | GetScenePresences(delegate(ScenePresence scenePresence) { return !scenePresence.IsChildAgent; }); | ||
143 | |||
144 | return result; | ||
145 | } | ||
146 | |||
147 | /// <summary> | ||
148 | /// Request a filtered list of m_scenePresences in this World | ||
149 | /// </summary> | ||
150 | /// <returns></returns> | ||
151 | public List<ScenePresence> GetScenePresences(FilterAvatarList filter) | ||
152 | { | ||
153 | List<ScenePresence> result = new List<ScenePresence>(); | ||
154 | |||
155 | foreach (ScenePresence avatar in ScenePresences.Values) | ||
156 | { | ||
157 | if (filter(avatar)) | ||
158 | { | ||
159 | result.Add(avatar); | ||
160 | } | ||
161 | } | ||
162 | |||
163 | return result; | ||
164 | } | ||
165 | |||
166 | /// <summary> | ||
167 | /// Request a Avatar by UUID | ||
168 | /// </summary> | ||
169 | /// <param name="avatarID"></param> | ||
170 | /// <returns></returns> | ||
171 | public ScenePresence GetScenePresence(LLUUID avatarID) | ||
172 | { | ||
173 | if (ScenePresences.ContainsKey(avatarID)) | ||
174 | { | ||
175 | return ScenePresences[avatarID]; | ||
176 | } | ||
177 | return null; | ||
178 | } | ||
179 | |||
180 | |||
181 | public LLUUID ConvertLocalIDToFullID(uint localID) | ||
182 | { | ||
183 | bool hasPrim = false; | ||
184 | foreach (EntityBase ent in Entities.Values) | ||
185 | { | ||
186 | if (ent is SceneObjectGroup) | ||
187 | { | ||
188 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
189 | if (hasPrim != false) | ||
190 | { | ||
191 | return ((SceneObjectGroup)ent).GetPartsFullID(localID); | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | return LLUUID.Zero; | ||
196 | } | ||
197 | |||
198 | public void SendAllSceneObjectsToClient(ScenePresence presence) | ||
199 | { | ||
200 | foreach (EntityBase ent in Entities.Values) | ||
201 | { | ||
202 | if (ent is SceneObjectGroup) | ||
203 | { | ||
204 | ((SceneObjectGroup)ent).ScheduleFullUpdateToAvatar(presence); | ||
205 | } | ||
206 | } | ||
207 | } | ||
208 | |||
209 | public SceneObjectPart GetSceneObjectPart(uint localID) | ||
210 | { | ||
211 | bool hasPrim = false; | ||
212 | foreach (EntityBase ent in Entities.Values) | ||
213 | { | ||
214 | if (ent is SceneObjectGroup) | ||
215 | { | ||
216 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
217 | if (hasPrim != false) | ||
218 | { | ||
219 | return ((SceneObjectGroup)ent).GetChildPart(localID); | ||
220 | } | ||
221 | } | ||
222 | } | ||
223 | return null; | ||
224 | } | ||
225 | |||
226 | public SceneObjectPart GetSceneObjectPart(LLUUID fullID) | ||
227 | { | ||
228 | bool hasPrim = false; | ||
229 | foreach (EntityBase ent in Entities.Values) | ||
230 | { | ||
231 | if (ent is SceneObjectGroup) | ||
232 | { | ||
233 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID); | ||
234 | if (hasPrim != false) | ||
235 | { | ||
236 | return ((SceneObjectGroup)ent).GetChildPart(fullID); | ||
237 | } | ||
238 | } | ||
239 | } | ||
240 | return null; | ||
241 | } | ||
242 | |||
243 | internal bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar) | ||
244 | { | ||
245 | ScenePresence presence; | ||
246 | if (ScenePresences.TryGetValue(avatarId, out presence)) | ||
247 | { | ||
248 | if (!presence.IsChildAgent) | ||
249 | { | ||
250 | avatar = presence; | ||
251 | return true; | ||
252 | } | ||
253 | } | ||
254 | |||
255 | avatar = null; | ||
256 | return false; | ||
257 | } | ||
258 | |||
259 | internal bool TryGetAvatarByName(string avatarName, out ScenePresence avatar) | ||
260 | { | ||
261 | foreach (ScenePresence presence in ScenePresences.Values) | ||
262 | { | ||
263 | if (!presence.IsChildAgent) | ||
264 | { | ||
265 | string name = presence.ControllingClient.FirstName + " " + presence.ControllingClient.LastName; | ||
266 | |||
267 | if (String.Compare(avatarName, name, true) == 0) | ||
268 | { | ||
269 | avatar = presence; | ||
270 | return true; | ||
271 | } | ||
272 | } | ||
273 | } | ||
274 | |||
275 | avatar = null; | ||
276 | return false; | ||
277 | } | ||
278 | |||
279 | |||
280 | internal void ForEachClient(Action<IClientAPI> action) | ||
281 | { | ||
282 | foreach (ScenePresence presence in ScenePresences.Values) | ||
283 | { | ||
284 | action(presence.ControllingClient); | ||
285 | } | ||
286 | } | ||
287 | |||
288 | #region Client Event handlers | ||
289 | /// <summary> | ||
290 | /// | ||
291 | /// </summary> | ||
292 | /// <param name="localID"></param> | ||
293 | /// <param name="scale"></param> | ||
294 | /// <param name="remoteClient"></param> | ||
295 | public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | ||
296 | { | ||
297 | bool hasPrim = false; | ||
298 | foreach (EntityBase ent in Entities.Values) | ||
299 | { | ||
300 | if (ent is SceneObjectGroup) | ||
301 | { | ||
302 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
303 | if (hasPrim != false) | ||
304 | { | ||
305 | ((SceneObjectGroup)ent).Resize(scale, localID); | ||
306 | break; | ||
307 | } | ||
308 | } | ||
309 | } | ||
310 | } | ||
311 | |||
312 | |||
313 | /// <summary> | ||
314 | /// | ||
315 | /// </summary> | ||
316 | /// <param name="localID"></param> | ||
317 | /// <param name="rot"></param> | ||
318 | /// <param name="remoteClient"></param> | ||
319 | public void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | ||
320 | { | ||
321 | bool hasPrim = false; | ||
322 | foreach (EntityBase ent in Entities.Values) | ||
323 | { | ||
324 | if (ent is SceneObjectGroup) | ||
325 | { | ||
326 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
327 | if (hasPrim != false) | ||
328 | { | ||
329 | ((SceneObjectGroup)ent).UpdateSingleRotation(rot, localID); | ||
330 | break; | ||
331 | } | ||
332 | } | ||
333 | } | ||
334 | } | ||
335 | |||
336 | /// <summary> | ||
337 | /// | ||
338 | /// </summary> | ||
339 | /// <param name="localID"></param> | ||
340 | /// <param name="rot"></param> | ||
341 | /// <param name="remoteClient"></param> | ||
342 | public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | ||
343 | { | ||
344 | bool hasPrim = false; | ||
345 | foreach (EntityBase ent in Entities.Values) | ||
346 | { | ||
347 | if (ent is SceneObjectGroup) | ||
348 | { | ||
349 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
350 | if (hasPrim != false) | ||
351 | { | ||
352 | ((SceneObjectGroup)ent).UpdateGroupRotation(rot); | ||
353 | break; | ||
354 | } | ||
355 | } | ||
356 | } | ||
357 | } | ||
358 | |||
359 | /// <summary> | ||
360 | /// | ||
361 | /// </summary> | ||
362 | /// <param name="localID"></param> | ||
363 | /// <param name="pos"></param> | ||
364 | /// <param name="rot"></param> | ||
365 | /// <param name="remoteClient"></param> | ||
366 | public void UpdatePrimRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient) | ||
367 | { | ||
368 | bool hasPrim = false; | ||
369 | foreach (EntityBase ent in Entities.Values) | ||
370 | { | ||
371 | if (ent is SceneObjectGroup) | ||
372 | { | ||
373 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
374 | if (hasPrim != false) | ||
375 | { | ||
376 | ((SceneObjectGroup)ent).UpdateGroupRotation(pos, rot); | ||
377 | break; | ||
378 | } | ||
379 | } | ||
380 | } | ||
381 | } | ||
382 | |||
383 | public void UpdatePrimSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | ||
384 | { | ||
385 | bool hasPrim = false; | ||
386 | foreach (EntityBase ent in Entities.Values) | ||
387 | { | ||
388 | if (ent is SceneObjectGroup) | ||
389 | { | ||
390 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
391 | if (hasPrim != false) | ||
392 | { | ||
393 | ((SceneObjectGroup)ent).UpdateSinglePosition(pos, localID); | ||
394 | break; | ||
395 | } | ||
396 | } | ||
397 | } | ||
398 | } | ||
399 | |||
400 | |||
401 | /// <summary> | ||
402 | /// | ||
403 | /// </summary> | ||
404 | /// <param name="localID"></param> | ||
405 | /// <param name="pos"></param> | ||
406 | /// <param name="remoteClient"></param> | ||
407 | public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | ||
408 | { | ||
409 | bool hasPrim = false; | ||
410 | foreach (EntityBase ent in Entities.Values) | ||
411 | { | ||
412 | if (ent is SceneObjectGroup) | ||
413 | { | ||
414 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
415 | if (hasPrim != false) | ||
416 | { | ||
417 | ((SceneObjectGroup)ent).UpdateGroupPosition(pos); | ||
418 | break; | ||
419 | } | ||
420 | } | ||
421 | } | ||
422 | } | ||
423 | |||
424 | /// <summary> | ||
425 | /// | ||
426 | /// </summary> | ||
427 | /// <param name="localID"></param> | ||
428 | /// <param name="texture"></param> | ||
429 | /// <param name="remoteClient"></param> | ||
430 | public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient) | ||
431 | { | ||
432 | bool hasPrim = false; | ||
433 | foreach (EntityBase ent in Entities.Values) | ||
434 | { | ||
435 | if (ent is SceneObjectGroup) | ||
436 | { | ||
437 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
438 | if (hasPrim != false) | ||
439 | { | ||
440 | ((SceneObjectGroup)ent).UpdateTextureEntry(localID, texture); | ||
441 | break; | ||
442 | } | ||
443 | } | ||
444 | } | ||
445 | } | ||
446 | |||
447 | /// <summary> | ||
448 | /// | ||
449 | /// </summary> | ||
450 | /// <param name="localID"></param> | ||
451 | /// <param name="packet"></param> | ||
452 | /// <param name="remoteClient"></param> | ||
453 | public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient) | ||
454 | { | ||
455 | bool hasprim = false; | ||
456 | foreach (EntityBase ent in Entities.Values) | ||
457 | { | ||
458 | if (ent is SceneObjectGroup) | ||
459 | { | ||
460 | hasprim = ((SceneObjectGroup)ent).HasChildPrim(localID); | ||
461 | if (hasprim != false) | ||
462 | { | ||
463 | ((SceneObjectGroup)ent).UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes()); | ||
464 | } | ||
465 | } | ||
466 | } | ||
467 | |||
468 | //System.Console.WriteLine("Got primupdate packet: " + packet.UsePhysics.ToString()); | ||
469 | } | ||
470 | |||
471 | public void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | ||
472 | { | ||
473 | if (PermissionsMngr.CanEditObject(remoteClient.AgentId, objectID)) | ||
474 | { | ||
475 | bool hasPrim = false; | ||
476 | foreach (EntityBase ent in Entities.Values) | ||
477 | { | ||
478 | if (ent is SceneObjectGroup) | ||
479 | { | ||
480 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(objectID); | ||
481 | if (hasPrim != false) | ||
482 | { | ||
483 | ((SceneObjectGroup)ent).GrabMovement(offset, pos, remoteClient); | ||
484 | break; | ||
485 | } | ||
486 | } | ||
487 | } | ||
488 | } | ||
489 | } | ||
490 | |||
491 | /// <summary> | ||
492 | /// | ||
493 | /// </summary> | ||
494 | /// <param name="primLocalID"></param> | ||
495 | /// <param name="description"></param> | ||
496 | public void PrimName(uint primLocalID, string name) | ||
497 | { | ||
498 | bool hasPrim = false; | ||
499 | foreach (EntityBase ent in Entities.Values) | ||
500 | { | ||
501 | if (ent is SceneObjectGroup) | ||
502 | { | ||
503 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); | ||
504 | if (hasPrim != false) | ||
505 | { | ||
506 | ((SceneObjectGroup)ent).SetPartName(name, primLocalID); | ||
507 | break; | ||
508 | } | ||
509 | } | ||
510 | } | ||
511 | } | ||
512 | |||
513 | /// <summary> | ||
514 | /// | ||
515 | /// </summary> | ||
516 | /// <param name="primLocalID"></param> | ||
517 | /// <param name="description"></param> | ||
518 | public void PrimDescription(uint primLocalID, string description) | ||
519 | { | ||
520 | bool hasPrim = false; | ||
521 | foreach (EntityBase ent in Entities.Values) | ||
522 | { | ||
523 | if (ent is SceneObjectGroup) | ||
524 | { | ||
525 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); | ||
526 | if (hasPrim != false) | ||
527 | { | ||
528 | ((SceneObjectGroup)ent).SetPartDescription(description, primLocalID); | ||
529 | break; | ||
530 | } | ||
531 | } | ||
532 | } | ||
533 | } | ||
534 | |||
535 | public void UpdateExtraParam(uint primLocalID, ushort type, bool inUse, byte[] data) | ||
536 | { | ||
537 | bool hasPrim = false; | ||
538 | foreach (EntityBase ent in Entities.Values) | ||
539 | { | ||
540 | if (ent is SceneObjectGroup) | ||
541 | { | ||
542 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); | ||
543 | if (hasPrim != false) | ||
544 | { | ||
545 | ((SceneObjectGroup)ent).UpdateExtraParam(primLocalID, type, inUse, data); | ||
546 | break; | ||
547 | } | ||
548 | } | ||
549 | } | ||
550 | } | ||
551 | |||
552 | /// <summary> | ||
553 | /// | ||
554 | /// </summary> | ||
555 | /// <param name="primLocalID"></param> | ||
556 | /// <param name="shapeBlock"></param> | ||
557 | public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock) | ||
558 | { | ||
559 | bool hasPrim = false; | ||
560 | foreach (EntityBase ent in Entities.Values) | ||
561 | { | ||
562 | if (ent is SceneObjectGroup) | ||
563 | { | ||
564 | hasPrim = ((SceneObjectGroup)ent).HasChildPrim(primLocalID); | ||
565 | if (hasPrim != false) | ||
566 | { | ||
567 | ((SceneObjectGroup)ent).UpdateShape(shapeBlock, primLocalID); | ||
568 | break; | ||
569 | } | ||
570 | } | ||
571 | } | ||
572 | } | ||
573 | |||
574 | /// <summary> | ||
575 | /// | ||
576 | /// </summary> | ||
577 | /// <param name="parentPrim"></param> | ||
578 | /// <param name="childPrims"></param> | ||
579 | public void LinkObjects(uint parentPrim, List<uint> childPrims) | ||
580 | { | ||
581 | SceneObjectGroup parenPrim = null; | ||
582 | foreach (EntityBase ent in Entities.Values) | ||
583 | { | ||
584 | if (ent is SceneObjectGroup) | ||
585 | { | ||
586 | if (((SceneObjectGroup)ent).LocalId == parentPrim) | ||
587 | { | ||
588 | parenPrim = (SceneObjectGroup)ent; | ||
589 | break; | ||
590 | } | ||
591 | } | ||
592 | } | ||
593 | |||
594 | List<SceneObjectGroup> children = new List<SceneObjectGroup>(); | ||
595 | if (parenPrim != null) | ||
596 | { | ||
597 | for (int i = 0; i < childPrims.Count; i++) | ||
598 | { | ||
599 | foreach (EntityBase ent in Entities.Values) | ||
600 | { | ||
601 | if (ent is SceneObjectGroup) | ||
602 | { | ||
603 | if (((SceneObjectGroup)ent).LocalId == childPrims[i]) | ||
604 | { | ||
605 | children.Add((SceneObjectGroup)ent); | ||
606 | } | ||
607 | } | ||
608 | } | ||
609 | } | ||
610 | } | ||
611 | |||
612 | foreach (SceneObjectGroup sceneObj in children) | ||
613 | { | ||
614 | parenPrim.LinkToGroup(sceneObj); | ||
615 | } | ||
616 | } | ||
617 | |||
618 | /// <summary> | ||
619 | /// | ||
620 | /// </summary> | ||
621 | /// <param name="originalPrim"></param> | ||
622 | /// <param name="offset"></param> | ||
623 | /// <param name="flags"></param> | ||
624 | public void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags) | ||
625 | { | ||
626 | SceneObjectGroup originPrim = null; | ||
627 | foreach (EntityBase ent in Entities.Values) | ||
628 | { | ||
629 | if (ent is SceneObjectGroup) | ||
630 | { | ||
631 | if (((SceneObjectGroup)ent).LocalId == originalPrim) | ||
632 | { | ||
633 | originPrim = (SceneObjectGroup)ent; | ||
634 | break; | ||
635 | } | ||
636 | } | ||
637 | } | ||
638 | |||
639 | if (originPrim != null) | ||
640 | { | ||
641 | SceneObjectGroup copy = originPrim.Copy(); | ||
642 | copy.AbsolutePosition = copy.AbsolutePosition + offset; | ||
643 | Entities.Add(copy.UUID, copy); | ||
644 | |||
645 | copy.ScheduleGroupForFullUpdate(); | ||
646 | |||
647 | } | ||
648 | else | ||
649 | { | ||
650 | MainLog.Instance.Warn("client", "Attempted to duplicate nonexistant prim"); | ||
651 | } | ||
652 | } | ||
653 | |||
654 | |||
655 | #endregion | ||
656 | } | ||
657 | } | ||