diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/InnerScene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index cb04939..219db63 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -716,7 +716,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
716 | // the initial update for and what we'll use to limit the | 716 | // the initial update for and what we'll use to limit the |
717 | // space we check for new objects on movement. | 717 | // space we check for new objects on movement. |
718 | 718 | ||
719 | if (presence.IsChildAgent && m_parentScene.m_sendTasksToChild) | 719 | if (presence.IsChildAgent && m_parentScene.m_seeIntoRegionFromNeighbor) |
720 | { | 720 | { |
721 | LLVector3 oLoc = ((SceneObjectGroup)ent).AbsolutePosition; | 721 | LLVector3 oLoc = ((SceneObjectGroup)ent).AbsolutePosition; |
722 | float distResult = (float)Util.GetDistanceTo(presence.AbsolutePosition,oLoc); | 722 | float distResult = (float)Util.GetDistanceTo(presence.AbsolutePosition,oLoc); |