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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs14
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index f58f334..65fa544 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -418,8 +418,18 @@ namespace OpenSim.Region.Environment.Scenes
418 /// <param name="rot"></param> 418 /// <param name="rot"></param>
419 protected internal void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot) 419 protected internal void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot)
420 { 420 {
421 // Calls attach with a Zero position 421 // If we can't take it, we can't attach it!
422 //
423 SceneObjectPart part = m_parentScene.GetSceneObjectPart(objectLocalID);
424 if (part == null)
425 return;
422 426
427 if (!m_parentScene.ExternalChecks.ExternalChecksCanTakeObject(
428 part.UUID, remoteClient.AgentId))
429 return;
430
431 // Calls attach with a Zero position
432 //
423 AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero); 433 AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero);
424 } 434 }
425 435
@@ -431,6 +441,7 @@ namespace OpenSim.Region.Environment.Scenes
431 (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), 441 (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer),
432 (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), 442 (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer),
433 ItemFlags, false, false, remoteClient.AgentId, true); 443 ItemFlags, false, false, remoteClient.AgentId, true);
444 objatt.SetAttachmentPoint(Convert.ToByte(AttachmentPt));
434 445
435 if (objatt != null) 446 if (objatt != null)
436 { 447 {
@@ -514,7 +525,6 @@ namespace OpenSim.Region.Environment.Scenes
514 UUID newAssetID = m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId); 525 UUID newAssetID = m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId);
515 526
516 // sets assetID so client can show asset as 'attached' in inventory 527 // sets assetID so client can show asset as 'attached' in inventory
517 group.SetFromAssetID(newAssetID);
518 } 528 }
519 group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos); 529 group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos);
520 // In case it is later dropped again, don't let 530 // In case it is later dropped again, don't let